diff -r 1add0ee96fb3 -r 2f85d4d286e5 src/gldraw.h
--- a/src/gldraw.h Tue Oct 22 22:14:32 2013 +0300
+++ b/src/gldraw.h Thu Dec 05 13:51:52 2013 +0200
@@ -16,8 +16,8 @@
* along with this program. If not, see .
*/
-#ifndef GLDRAW_H
-#define GLDRAW_H
+#ifndef LDFORGE_GLDRAW_H
+#define LDFORGE_GLDRAW_H
#include
#include "common.h"
@@ -80,23 +80,23 @@
{ return m_camera;
}
- Axis cameraAxis (bool y, Camera camid = (Camera) - 1);
- const char* cameraName() const;
void clearOverlay();
void compileObject (LDObject* obj);
void compileAllObjects();
- double depthValue() const;
void drawGLScene();
void endDraw (bool accept);
+ Axis getCameraAxis (bool y, Camera camid = (Camera) - 1);
+ const char* getCameraName() const;
+ double getDepthValue() const;
QColor getMainColor();
LDGLOverlay& getOverlay (int newcam);
+ uchar* getScreencap (int& w, int& h);
void hardRefresh();
void initGLData();
- void overlaysFromObjects();
+ void initOverlaysFromObjects();
void refresh();
void resetAngles();
void resetAllAngles();
- uchar* screencap (int& w, int& h);
void setBackground();
void setCamera (const Camera cam);
void setDepthValue (double depth);
@@ -132,43 +132,43 @@
Camera cam;
};
- CameraIcon m_cameraIcons[7];
- QTimer* m_toolTipTimer;
- Qt::MouseButtons m_lastButtons;
- Qt::KeyboardModifiers m_keymods;
- vertex m_hoverpos;
- double m_virtWidth,
- m_virtHeight,
- m_rotX[7],
- m_rotY[7],
- m_rotZ[7],
- m_panX[7],
- m_panY[7],
- m_zoom[7];
- bool m_darkbg,
- m_rangepick,
- m_addpick,
- m_drawToolTip,
- m_screencap,
- m_panning;
- QPoint m_pos,
- m_globalpos,
- m_rangeStart;
- QPen m_thickBorderPen,
- m_thinBorderPen;
- Camera m_camera,
- m_toolTipCamera;
- GLuint m_axeslist;
- int m_width,
- m_height,
- m_totalmove;
- QList m_drawedVerts;
- bool m_rectdraw;
- vertex m_rectverts[4];
- QColor m_bgcolor;
- double m_depthValues[6];
- LDGLOverlay m_overlays[6];
- QList m_knownVerts;
+ CameraIcon m_cameraIcons[7];
+ QTimer* m_toolTipTimer;
+ Qt::MouseButtons m_lastButtons;
+ Qt::KeyboardModifiers m_keymods;
+ vertex m_hoverpos;
+ double m_virtWidth,
+ m_virtHeight,
+ m_rotX[7],
+ m_rotY[7],
+ m_rotZ[7],
+ m_panX[7],
+ m_panY[7],
+ m_zoom[7];
+ bool m_darkbg,
+ m_rangepick,
+ m_addpick,
+ m_drawToolTip,
+ m_screencap,
+ m_panning;
+ QPoint m_pos,
+ m_globalpos,
+ m_rangeStart;
+ QPen m_thickBorderPen,
+ m_thinBorderPen;
+ Camera m_camera,
+ m_toolTipCamera;
+ GLuint m_axeslist;
+ int m_width,
+ m_height,
+ m_totalmove;
+ QList m_drawedVerts;
+ bool m_rectdraw;
+ vertex m_rectverts[4];
+ QColor m_bgcolor;
+ double m_depthValues[6];
+ LDGLOverlay m_overlays[6];
+ QList m_knownVerts;
void addDrawnVertex (vertex m_hoverpos);
LDOverlay* findOverlayObject (Camera cam);
@@ -181,7 +181,7 @@
void calcCameraIcons();
// How large is the circle we're drawing right now?
- double circleDrawDist (int pos) const;
+ double getCircleDrawDist (int pos) const;
// Clamps an angle to [0, 360]
void clampAngle (double& angle) const;
@@ -250,4 +250,4 @@
extern const GL::Camera g_Cameras[7];
extern const char* g_CameraNames[7];
-#endif // GLDRAW_H
+#endif // LDFORGE_GLDRAW_H