diff -r 1add0ee96fb3 -r 2f85d4d286e5 src/gldraw.h --- a/src/gldraw.h Tue Oct 22 22:14:32 2013 +0300 +++ b/src/gldraw.h Thu Dec 05 13:51:52 2013 +0200 @@ -16,8 +16,8 @@ * along with this program. If not, see . */ -#ifndef GLDRAW_H -#define GLDRAW_H +#ifndef LDFORGE_GLDRAW_H +#define LDFORGE_GLDRAW_H #include #include "common.h" @@ -80,23 +80,23 @@ { return m_camera; } - Axis cameraAxis (bool y, Camera camid = (Camera) - 1); - const char* cameraName() const; void clearOverlay(); void compileObject (LDObject* obj); void compileAllObjects(); - double depthValue() const; void drawGLScene(); void endDraw (bool accept); + Axis getCameraAxis (bool y, Camera camid = (Camera) - 1); + const char* getCameraName() const; + double getDepthValue() const; QColor getMainColor(); LDGLOverlay& getOverlay (int newcam); + uchar* getScreencap (int& w, int& h); void hardRefresh(); void initGLData(); - void overlaysFromObjects(); + void initOverlaysFromObjects(); void refresh(); void resetAngles(); void resetAllAngles(); - uchar* screencap (int& w, int& h); void setBackground(); void setCamera (const Camera cam); void setDepthValue (double depth); @@ -132,43 +132,43 @@ Camera cam; }; - CameraIcon m_cameraIcons[7]; - QTimer* m_toolTipTimer; - Qt::MouseButtons m_lastButtons; - Qt::KeyboardModifiers m_keymods; - vertex m_hoverpos; - double m_virtWidth, - m_virtHeight, - m_rotX[7], - m_rotY[7], - m_rotZ[7], - m_panX[7], - m_panY[7], - m_zoom[7]; - bool m_darkbg, - m_rangepick, - m_addpick, - m_drawToolTip, - m_screencap, - m_panning; - QPoint m_pos, - m_globalpos, - m_rangeStart; - QPen m_thickBorderPen, - m_thinBorderPen; - Camera m_camera, - m_toolTipCamera; - GLuint m_axeslist; - int m_width, - m_height, - m_totalmove; - QList m_drawedVerts; - bool m_rectdraw; - vertex m_rectverts[4]; - QColor m_bgcolor; - double m_depthValues[6]; - LDGLOverlay m_overlays[6]; - QList m_knownVerts; + CameraIcon m_cameraIcons[7]; + QTimer* m_toolTipTimer; + Qt::MouseButtons m_lastButtons; + Qt::KeyboardModifiers m_keymods; + vertex m_hoverpos; + double m_virtWidth, + m_virtHeight, + m_rotX[7], + m_rotY[7], + m_rotZ[7], + m_panX[7], + m_panY[7], + m_zoom[7]; + bool m_darkbg, + m_rangepick, + m_addpick, + m_drawToolTip, + m_screencap, + m_panning; + QPoint m_pos, + m_globalpos, + m_rangeStart; + QPen m_thickBorderPen, + m_thinBorderPen; + Camera m_camera, + m_toolTipCamera; + GLuint m_axeslist; + int m_width, + m_height, + m_totalmove; + QList m_drawedVerts; + bool m_rectdraw; + vertex m_rectverts[4]; + QColor m_bgcolor; + double m_depthValues[6]; + LDGLOverlay m_overlays[6]; + QList m_knownVerts; void addDrawnVertex (vertex m_hoverpos); LDOverlay* findOverlayObject (Camera cam); @@ -181,7 +181,7 @@ void calcCameraIcons(); // How large is the circle we're drawing right now? - double circleDrawDist (int pos) const; + double getCircleDrawDist (int pos) const; // Clamps an angle to [0, 360] void clampAngle (double& angle) const; @@ -250,4 +250,4 @@ extern const GL::Camera g_Cameras[7]; extern const char* g_CameraNames[7]; -#endif // GLDRAW_H +#endif // LDFORGE_GLDRAW_H