src/toolsets/basictoolset.cpp

Mon, 19 Mar 2018 12:44:27 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Mon, 19 Mar 2018 12:44:27 +0200
changeset 1306
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parent 1305
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child 1312
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permissions
-rw-r--r--

red/green view rework complete

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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9ce9496427f2 Happy new year 2017!
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3 * Copyright (C) 2013 - 2017 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QApplication>
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20 #include <QClipboard>
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21 #include <QDialog>
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22 #include <QDialogButtonBox>
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23 #include <QTextEdit>
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24 #include <QVBoxLayout>
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25 #include "../canvas.h"
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26 #include "../lddocument.h"
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27 #include "../linetypes/comment.h"
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28 #include "../linetypes/modelobject.h"
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29 #include "../linetypes/triangle.h"
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30 #include "../linetypes/quadrilateral.h"
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31 #include "../linetypes/edgeline.h"
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32 #include "../linetypes/conditionaledge.h"
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33 #include "../ldobjectiterator.h"
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34 #include "../mainwindow.h"
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35 #include "../dialogs/colorselector.h"
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36 #include "../dialogs/subfilereferenceeditor.h"
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37 #include "../grid.h"
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38 #include "../parser.h"
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39 #include "../widgets/vertexobjecteditor.h"
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40 #include "../algorithms/invert.h"
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41 #include "basictoolset.h"
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42 #include "guiutilities.h"
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43
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44 BasicToolset::BasicToolset (MainWindow *parent) :
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45 Toolset (parent) {}
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46
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47 int BasicToolset::copyToClipboard()
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48 {
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49 const QSet<LDObject*>& objects = selectedObjects();
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50 int count = 0;
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51 qApp->clipboard()->clear();
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52 QString data;
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53
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54 for (LDObject* obj : objects)
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55 {
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56 if (not data.isEmpty())
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57 data += "\n";
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58
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59 data += obj->asText();
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60 ++count;
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61 }
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62
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63 qApp->clipboard()->setText (data);
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64 return count;
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65 }
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66
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67 void BasicToolset::cut()
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68 {
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69 int num = copyToClipboard();
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70 m_window->deleteSelection();
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71 print (tr ("%1 objects cut"), num);
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72 }
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73
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74 void BasicToolset::copy()
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75 {
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76 int num = copyToClipboard();
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77 print (tr ("%1 objects copied"), num);
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78 }
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79
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80 void BasicToolset::paste()
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81 {
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82 const QString clipboardText = qApp->clipboard()->text();
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83 int row = m_window->suggestInsertPoint();
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84 mainWindow()->clearSelection();
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85 int count = 0;
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86
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87 for (QString line : clipboardText.split("\n"))
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88 {
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89 Parser::parseFromString(*currentDocument(), row, line);
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90 mainWindow()->select(currentDocument()->index(row));
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91 row += 1;
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92 count += 1;
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93 }
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94
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95 print(tr("%1 objects pasted"), count);
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96 m_window->refresh();
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97 }
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98
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99 void BasicToolset::remove()
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100 {
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101 int num = m_window->deleteSelection();
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102 print (tr ("%1 objects deleted"), num);
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103 }
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104
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105 void BasicToolset::doInline (bool deep)
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106 {
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107 for (LDSubfileReference* reference : filterByType<LDSubfileReference> (selectedObjects()))
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108 {
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109 // Get the index of the subfile so we know where to insert the
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110 // inlined contents.
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111 QPersistentModelIndex referenceIndex = currentDocument()->indexOf(reference);
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112 int row = referenceIndex.row();
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113
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114 if (referenceIndex.isValid())
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115 {
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116 Model inlined {m_documents};
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117 reference->inlineContents(
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118 m_documents,
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119 currentDocument()->winding(),
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120 inlined,
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121 deep,
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122 false
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123 );
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124
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125 // Merge in the inlined objects
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126 for (LDObject* inlinedObject : inlined.objects())
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127 {
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128 currentDocument()->insertCopy(row, inlinedObject);
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129 mainWindow()->select(currentDocument()->index(row));
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130 row += 1;
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131 }
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132
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133 // Delete the subfile now as it's been inlined.
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134 currentDocument()->removeRow(referenceIndex.row());
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135 }
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136 }
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a88cf5a32246 Subject Bézier curve fineness to the grid. By default, the coarse grid uses 8 segments, medium 16 and fine 32. Moved rasterization from demoting to inlining, it feels more sensible for it to be there.
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137
a88cf5a32246 Subject Bézier curve fineness to the grid. By default, the coarse grid uses 8 segments, medium 16 and fine 32. Moved rasterization from demoting to inlining, it feels more sensible for it to be there.
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138 for (LDBezierCurve* curve : filterByType<LDBezierCurve> (selectedObjects()))
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a0a0d581309b Major overhaul of object→document relationship: added the Model class which models the object buffer. Each object is to be included in a model (an invariant that currently does not hold). A document is a subclass of a model. The LDObject is also now agnostic about selection, and the selection is now a set. A lot of things are probably broken now but it's a major step forward.
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139 {
1079
67c6e5d32e68 More rework on model stuff, removals of LDSpawn calls. Most importantly, the LDraw code parsing function was moved to Model.
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140 Model curveModel {m_documents};
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141 curve->rasterize(curveModel, grid()->bezierCurveSegments());
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142 currentDocument()->replace(curve, curveModel);
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143 }
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144 }
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145
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146 void BasicToolset::inlineShallow()
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147 {
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148 doInline (false);
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149 }
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150
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151 void BasicToolset::inlineDeep()
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152 {
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153 doInline (true);
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154 }
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155
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156 void BasicToolset::undo()
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157 {
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158 currentDocument()->undo();
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159 }
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160
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161 void BasicToolset::redo()
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162 {
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163 currentDocument()->redo();
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164 }
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165
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166 void BasicToolset::uncolor()
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167 {
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168 int num = 0;
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169
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170 for (LDObject* obj : selectedObjects())
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171 {
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172 if (not obj->isColored())
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173 continue;
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174
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175 obj->setColor (obj->defaultColor());
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176 num++;
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177 }
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178
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179 print (tr ("%1 objects uncolored"), num);
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180 }
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181
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182 void BasicToolset::insertRaw()
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183 {
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184 int row = m_window->suggestInsertPoint();
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185
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186 QDialog* const dlg = new QDialog;
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187 QVBoxLayout* const layout = new QVBoxLayout;
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188 QTextEdit* const inputbox = new QTextEdit;
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189 QDialogButtonBox* const buttons = new QDialogButtonBox (QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
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190
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191 layout->addWidget (inputbox);
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192 layout->addWidget (buttons);
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193 dlg->setLayout (layout);
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194 dlg->setWindowTitle (APPNAME " - Insert Raw");
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195 dlg->connect (buttons, SIGNAL (accepted()), dlg, SLOT (accept()));
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196 dlg->connect (buttons, SIGNAL (rejected()), dlg, SLOT (reject()));
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197
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198 if (dlg->exec() == QDialog::Rejected)
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199 return;
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200
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3fea6bc1519b removed LDDocument::clearSelection and replaced it with a MainWindow implementation
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201 mainWindow()->clearSelection();
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202
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203 for (QString line : QString (inputbox->toPlainText()).split ("\n"))
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204 {
1288
d1e45f90654b Header parsing complete, moved all parsing code into a new class. Documents are now all loaded in one go.
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205 Parser::parseFromString(*currentDocument(), row, line);
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206 mainWindow()->select(currentDocument()->index(row));
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207 row += 1;
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208 }
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209
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210 m_window->refresh();
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211 }
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212
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213 void BasicToolset::setColor()
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214 {
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215 if (selectedObjects().isEmpty())
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216 return;
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217
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218 QSet<LDObject*> objs = selectedObjects();
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219
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220 // If all selected objects have the same color, said color is our default
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221 // value to the color selection dialog.
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222 LDColor color;
981
5d5d84ab2c48 Refactor MainWindow's API
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diff changeset
223 LDColor defaultcol = m_window->getUniformSelectedColor();
969
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224
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225 // Show the dialog to the user now and ask for a color.
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c00f9665a9f8 Now compiles and links but crashes shortly after startup.
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diff changeset
226 if (ColorSelector::selectColor (m_window, color, defaultcol))
969
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227 {
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228 for (LDObject* obj : objs)
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229 {
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230 if (obj->isColored())
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231 obj->setColor (color);
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232 }
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233 }
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234 }
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235
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236 void BasicToolset::invert()
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237 {
1301
4a4e9fb9da76 moved inverting code into a new file
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238 for (LDObject* object : selectedObjects())
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diff changeset
239 ::invert(object, m_documents);
969
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240 }
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241
1296
aee618d087ff Added vertex object editing dialog
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diff changeset
242 template<typename T>
1298
dbc8bb2a4d84 fixed infinite recursion and integrated the subfilereference editor
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diff changeset
243 static void createObject(MainWindow* window)
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diff changeset
244 {
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diff changeset
245 LDObject* object = window->currentDocument()->emplaceAt<T>(window->suggestInsertPoint());
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diff changeset
246 ::editObject(window, object);
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247 }
aee618d087ff Added vertex object editing dialog
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248
969
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249 void BasicToolset::newSubfile()
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250 {
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diff changeset
251 createObject<LDSubfileReference>(this->m_window);
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252 }
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253
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254 void BasicToolset::newLine()
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255 {
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256 createObject<LDEdgeLine>(this->m_window);
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257 }
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258
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259 void BasicToolset::newTriangle()
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260 {
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261 createObject<LDTriangle>(this->m_window);
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262 }
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263
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264 void BasicToolset::newQuadrilateral()
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265 {
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266 createObject<LDQuadrilateral>(this->m_window);
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267 }
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268
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269 void BasicToolset::newConditionalLine()
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270 {
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271 createObject<LDConditionalEdge>(this->m_window);
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272 }
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273
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274 void BasicToolset::newComment()
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275 {
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276 createObject<LDComment>(this->m_window);
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277 }
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278
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279 void BasicToolset::newBFC()
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280 {
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281 // TODO:
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282 }
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283
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284 void BasicToolset::edit()
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285 {
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286 if (countof(selectedObjects()) == 1)
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287 {
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288 LDObject* obj = *selectedObjects().begin();
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289 if (obj->numVertices() > 0)
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290 {
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291 VertexObjectEditor editor {obj};
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292 editor.exec();
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293 }
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294 }
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295 }
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296
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297 void BasicToolset::modeSelect()
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298 {
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299 m_window->renderer()->setEditMode (EditModeType::Select);
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300 }
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301
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302 void BasicToolset::modeCurve()
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303 {
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304 m_window->renderer()->setEditMode (EditModeType::Curve);
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305 }
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306
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307 void BasicToolset::modeDraw()
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308 {
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309 m_window->renderer()->setEditMode (EditModeType::Draw);
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310 }
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311
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312 void BasicToolset::modeRectangle()
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313 {
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314 m_window->renderer()->setEditMode (EditModeType::Rectangle);
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315 }
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316
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317 void BasicToolset::modeCircle()
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318 {
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319 m_window->renderer()->setEditMode (EditModeType::Circle);
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320 }
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321
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322 void BasicToolset::modeMagicWand()
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323 {
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324 m_window->renderer()->setEditMode (EditModeType::MagicWand);
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325 }
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326
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327 void BasicToolset::modeLinePath()
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328 {
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329 m_window->renderer()->setEditMode (EditModeType::LinePath);
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330 }

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