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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013, 2014 Teemu Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #define GL_GLEXT_PROTOTYPES |
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20 | #include <GL/glu.h> |
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21 | #include <GL/glext.h> |
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22 | #include "glCompiler.h" |
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23 | #include "ldObject.h" |
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24 | #include "colors.h" |
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25 | #include "ldDocument.h" |
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26 | #include "miscallenous.h" |
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27 | #include "glRenderer.h" |
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28 | #include "dialogs.h" |
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29 | |
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30 | struct GLErrorInfo |
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31 | { |
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32 | GLenum value; |
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33 | QString text; |
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34 | }; |
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35 | |
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36 | static const GLErrorInfo g_GLErrors[] = |
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37 | { |
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38 | { GL_NO_ERROR, "No error" }, |
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39 | { GL_INVALID_ENUM, "Unacceptable enumerator passed" }, |
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40 | { GL_INVALID_VALUE, "Numeric argument out of range" }, |
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41 | { GL_INVALID_OPERATION, "The operation is not allowed to be done in this state" }, |
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42 | { GL_INVALID_FRAMEBUFFER_OPERATION, "Framebuffer object is not complete"}, |
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43 | { GL_OUT_OF_MEMORY, "Out of memory" }, |
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44 | { GL_STACK_UNDERFLOW, "The operation would have caused an underflow" }, |
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45 | { GL_STACK_OVERFLOW, "The operation would have caused an overflow" }, |
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46 | }; |
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47 | |
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48 | CFGENTRY (String, SelectColorBlend, "#0080FF") |
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49 | EXTERN_CFGENTRY (Bool, BlackEdges) |
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50 | EXTERN_CFGENTRY (String, BackgroundColor) |
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51 | |
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52 | static QList<int> g_warnedColors; |
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53 | static const QColor g_BFCFrontColor (64, 192, 80); |
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54 | static const QColor g_BFCBackColor (208, 64, 64); |
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55 | |
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56 | // static QMap<LDObjectPtr, String> g_objectOrigins; |
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57 | |
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58 | // ============================================================================= |
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59 | // |
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60 | void CheckGLErrorImpl (const char* file, int line) |
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61 | { |
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62 | QString errmsg; |
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63 | GLenum errnum = glGetError(); |
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64 | |
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65 | if (errnum == GL_NO_ERROR) |
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66 | return; |
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67 | |
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68 | for (const GLErrorInfo& err : g_GLErrors) |
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69 | { |
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70 | if (err.value == errnum) |
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71 | { |
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72 | errmsg = err.text; |
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73 | break; |
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74 | } |
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75 | } |
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76 | |
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77 | print ("OpenGL ERROR: at %1:%2: %3", Basename (QString (file)), line, errmsg); |
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78 | } |
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79 | |
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80 | // ============================================================================= |
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81 | // |
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82 | GLCompiler::GLCompiler (GLRenderer* renderer) : |
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83 | m_renderer (renderer) |
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84 | { |
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85 | needMerge(); |
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86 | memset (m_vboSizes, 0, sizeof m_vboSizes); |
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87 | } |
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88 | |
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89 | // ============================================================================= |
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90 | // |
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91 | void GLCompiler::initialize() |
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92 | { |
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93 | initializeOpenGLFunctions(); |
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94 | glGenBuffers (g_numVBOs, &m_vbo[0]); |
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95 | CHECK_GL_ERROR(); |
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96 | } |
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97 | |
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98 | // ============================================================================= |
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99 | // |
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100 | GLCompiler::~GLCompiler() |
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101 | { |
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102 | glDeleteBuffers (g_numVBOs, &m_vbo[0]); |
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103 | CHECK_GL_ERROR(); |
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104 | |
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105 | if (m_renderer != null) |
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106 | m_renderer->setCompiler (null); |
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107 | } |
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108 | |
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109 | // ============================================================================= |
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110 | // |
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111 | uint32 GLCompiler::colorToRGB (const QColor& color) |
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112 | { |
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113 | return |
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114 | (color.red() & 0xFF) << 0x00 | |
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115 | (color.green() & 0xFF) << 0x08 | |
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116 | (color.blue() & 0xFF) << 0x10 | |
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117 | (color.alpha() & 0xFF) << 0x18; |
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118 | } |
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119 | |
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120 | // ============================================================================= |
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121 | // |
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122 | QColor GLCompiler::indexColorForID (int id) const |
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123 | { |
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124 | // Calculate a color based from this index. This method caters for |
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125 | // 16777216 objects. I don't think that will be exceeded anytime soon. :) |
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126 | int r = (id / 0x10000) % 0x100, |
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127 | g = (id / 0x100) % 0x100, |
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128 | b = id % 0x100; |
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129 | |
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130 | return QColor (r, g, b); |
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131 | } |
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132 | |
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133 | // ============================================================================= |
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134 | // |
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135 | QColor GLCompiler::getColorForPolygon (LDPolygon& poly, LDObjectPtr topobj, |
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136 | EVBOComplement complement) const |
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137 | { |
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138 | QColor qcol; |
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139 | |
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140 | switch (complement) |
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141 | { |
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142 | case VBOCM_Surfaces: |
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143 | case VBOCM_NumComplements: |
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144 | return QColor(); |
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145 | |
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146 | case VBOCM_BFCFrontColors: |
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147 | qcol = g_BFCFrontColor; |
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148 | break; |
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149 | |
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150 | case VBOCM_BFCBackColors: |
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151 | qcol = g_BFCBackColor; |
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152 | break; |
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153 | |
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154 | case VBOCM_PickColors: |
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155 | return indexColorForID (topobj->id()); |
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156 | |
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157 | case VBOCM_RandomColors: |
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158 | qcol = topobj->randomColor(); |
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159 | break; |
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160 | |
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161 | case VBOCM_NormalColors: |
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162 | if (poly.color == MainColorIndex) |
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163 | { |
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164 | if (topobj->color() == MainColor()) |
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165 | qcol = GLRenderer::getMainColor(); |
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166 | else |
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167 | qcol = topobj->color().faceColor(); |
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168 | } |
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169 | elif (poly.color == EdgeColorIndex) |
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170 | { |
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171 | qcol = Luma (QColor (cfg::BackgroundColor)) > 40 ? Qt::black : Qt::white; |
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172 | } |
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173 | else |
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174 | { |
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175 | LDColor col = LDColor::fromIndex (poly.color); |
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176 | |
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177 | if (col) |
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178 | qcol = col.faceColor(); |
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179 | } |
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180 | break; |
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181 | } |
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182 | |
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183 | if (not qcol.isValid()) |
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184 | { |
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185 | // The color was unknown. Use main color to make the polygon at least |
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186 | // not appear pitch-black. |
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187 | if (poly.num != 2 and poly.num != 5) |
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188 | qcol = GLRenderer::getMainColor(); |
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189 | else |
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190 | qcol = Qt::black; |
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191 | |
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192 | // Warn about the unknown color, but only once. |
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193 | if (not g_warnedColors.contains (poly.color)) |
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194 | { |
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195 | print ("Unknown color %1!\n", poly.color); |
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196 | g_warnedColors << poly.color; |
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197 | } |
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198 | |
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199 | return qcol; |
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200 | } |
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201 | |
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202 | double blendAlpha = 0.0; |
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203 | |
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204 | if (topobj->isSelected()) |
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205 | blendAlpha = 1.0; |
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206 | elif (topobj == m_renderer->objectAtCursor()) |
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207 | blendAlpha = 0.5; |
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208 | |
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209 | if (blendAlpha != 0.0) |
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210 | { |
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211 | QColor selcolor (cfg::SelectColorBlend); |
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212 | double denom = blendAlpha + 1.0; |
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213 | qcol.setRed ((qcol.red() + (selcolor.red() * blendAlpha)) / denom); |
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214 | qcol.setGreen ((qcol.green() + (selcolor.green() * blendAlpha)) / denom); |
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215 | qcol.setBlue ((qcol.blue() + (selcolor.blue() * blendAlpha)) / denom); |
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216 | } |
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217 | |
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218 | return qcol; |
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219 | } |
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220 | |
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221 | // ============================================================================= |
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222 | // |
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223 | void GLCompiler::needMerge() |
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224 | { |
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225 | for (int i = 0; i < countof (m_vboChanged); ++i) |
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226 | m_vboChanged[i] = true; |
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227 | } |
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228 | |
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229 | // ============================================================================= |
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230 | // |
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231 | void GLCompiler::stageForCompilation (LDObjectPtr obj) |
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232 | { |
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233 | /* |
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234 | g_objectOrigins[obj] = format ("%1:%2 (%3)", |
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235 | obj->document()->getDisplayName(), obj->lineNumber(), obj->typeName()); |
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236 | */ |
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237 | |
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238 | m_staged << LDObjectWeakPtr (obj); |
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239 | } |
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240 | |
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241 | // ============================================================================= |
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242 | // |
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243 | void GLCompiler::unstage (LDObjectPtr obj) |
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244 | { |
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245 | m_staged.removeOne (LDObjectWeakPtr (obj)); |
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246 | } |
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247 | |
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248 | // ============================================================================= |
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249 | // |
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250 | void GLCompiler::compileDocument (LDDocumentPtr doc) |
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251 | { |
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252 | if (doc == null) |
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253 | return; |
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254 | |
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255 | for (LDObjectPtr obj : doc->objects()) |
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256 | compileObject (obj); |
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257 | } |
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258 | |
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259 | // ============================================================================= |
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260 | // |
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261 | void GLCompiler::compileStaged() |
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262 | { |
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263 | RemoveDuplicates (m_staged); |
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264 | |
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265 | for (LDObjectPtr obj : m_staged) |
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266 | compileObject (obj); |
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267 | |
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268 | m_staged.clear(); |
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269 | } |
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270 | |
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271 | // ============================================================================= |
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272 | // |
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273 | void GLCompiler::prepareVBO (int vbonum) |
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274 | { |
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275 | // Compile anything that still awaits it |
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276 | compileStaged(); |
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277 | |
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278 | if (not m_vboChanged[vbonum]) |
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279 | return; |
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280 | |
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281 | QVector<GLfloat> vbodata; |
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282 | |
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283 | for (auto it = m_objectInfo.begin(); it != m_objectInfo.end(); ++it) |
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284 | { |
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285 | if (it.key() == null) |
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286 | it = m_objectInfo.erase (it); |
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287 | elif (it.key().toStrongRef()->document() == CurrentDocument() and not it.key().toStrongRef()->isHidden()) |
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288 | vbodata += it->data[vbonum]; |
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289 | } |
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290 | |
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291 | glBindBuffer (GL_ARRAY_BUFFER, m_vbo[vbonum]); |
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292 | glBufferData (GL_ARRAY_BUFFER, vbodata.size() * sizeof(GLfloat), vbodata.constData(), GL_STATIC_DRAW); |
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293 | glBindBuffer (GL_ARRAY_BUFFER, 0); |
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294 | CHECK_GL_ERROR(); |
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295 | m_vboChanged[vbonum] = false; |
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296 | m_vboSizes[vbonum] = vbodata.size(); |
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297 | } |
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298 | |
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299 | // ============================================================================= |
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300 | // |
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301 | void GLCompiler::dropObject (LDObjectPtr obj) |
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302 | { |
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303 | auto it = m_objectInfo.find (obj); |
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304 | |
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305 | if (it != m_objectInfo.end()) |
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306 | { |
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307 | m_objectInfo.erase (it); |
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308 | needMerge(); |
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309 | } |
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310 | |
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311 | unstage (obj); |
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312 | } |
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313 | |
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314 | // ============================================================================= |
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315 | // |
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316 | void GLCompiler::compileObject (LDObjectPtr obj) |
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317 | { |
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318 | // print ("Compile %1\n", g_objectOrigins[obj]); |
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319 | |
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320 | if (obj == null or obj->document() == null or obj->document().toStrongRef()->isImplicit()) |
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321 | return; |
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322 | |
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323 | ObjectVBOInfo info; |
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324 | info.isChanged = true; |
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325 | dropObject (obj); |
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326 | |
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327 | switch (obj->type()) |
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328 | { |
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329 | // Note: We cannot split quads into triangles here, it would mess up the |
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330 | // wireframe view. Quads must go into separate vbos. |
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331 | case OBJ_Triangle: |
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332 | case OBJ_Quad: |
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333 | case OBJ_Line: |
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334 | case OBJ_CondLine: |
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335 | { |
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336 | LDPolygon* poly = obj->getPolygon(); |
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337 | poly->id = obj->id(); |
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338 | compilePolygon (*poly, obj, &info); |
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339 | delete poly; |
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340 | break; |
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341 | } |
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342 | |
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343 | case OBJ_Subfile: |
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344 | { |
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345 | LDSubfilePtr ref = obj.staticCast<LDSubfile>(); |
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346 | auto data = ref->inlinePolygons(); |
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347 | |
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348 | for (LDPolygon& poly : data) |
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349 | { |
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350 | poly.id = obj->id(); |
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351 | compilePolygon (poly, obj, &info); |
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352 | } |
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353 | break; |
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354 | } |
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355 | |
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356 | default: |
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357 | break; |
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358 | } |
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359 | |
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360 | m_objectInfo[obj] = info; |
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361 | needMerge(); |
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362 | } |
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363 | |
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364 | // ============================================================================= |
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365 | // |
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366 | void GLCompiler::compilePolygon (LDPolygon& poly, LDObjectPtr topobj, ObjectVBOInfo* objinfo) |
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367 | { |
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368 | EVBOSurface surface; |
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369 | int numverts; |
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370 | |
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371 | switch (poly.num) |
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372 | { |
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373 | case 2: surface = VBOSF_Lines; numverts = 2; break; |
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374 | case 3: surface = VBOSF_Triangles; numverts = 3; break; |
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375 | case 4: surface = VBOSF_Quads; numverts = 4; break; |
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376 | case 5: surface = VBOSF_CondLines; numverts = 2; break; |
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377 | default: return; |
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378 | } |
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379 | |
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380 | for (EVBOComplement complement = VBOCM_First; complement < VBOCM_NumComplements; ++complement) |
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381 | { |
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382 | const int vbonum = vboNumber (surface, complement); |
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383 | QVector<GLfloat>& vbodata = objinfo->data[vbonum]; |
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384 | const QColor color = getColorForPolygon (poly, topobj, complement); |
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385 | |
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386 | for (int vert = 0; vert < numverts; ++vert) |
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387 | { |
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388 | if (complement == VBOCM_Surfaces) |
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389 | { |
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390 | // Write coordinates. Apparently Z must be flipped too? |
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391 | vbodata << poly.vertices[vert].x() |
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392 | << -poly.vertices[vert].y() |
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393 | << -poly.vertices[vert].z(); |
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394 | } |
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395 | else |
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396 | { |
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397 | vbodata << ((GLfloat) color.red()) / 255.0f |
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398 | << ((GLfloat) color.green()) / 255.0f |
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399 | << ((GLfloat) color.blue()) / 255.0f |
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400 | << ((GLfloat) color.alpha()) / 255.0f; |
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401 | } |
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402 | } |
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403 | } |
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404 | } |
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405 | |
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406 | void GLCompiler::setRenderer (GLRenderer* renderer) |
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407 | { |
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408 | m_renderer = renderer; |
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409 | } |