bbox.cpp

Sun, 21 Apr 2013 16:36:20 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Sun, 21 Apr 2013 16:36:20 +0300
changeset 121
7e87c85ad092
parent 110
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child 147
291a1fe2d278
permissions
-rw-r--r--

Rotation improvements; allow radials be inlined

30
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1 /*
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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2 * LDForge: LDraw parts authoring CAD
104
6e29bb0e83c5 GL picking stuff
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3 * Copyright (C) 2013 Santeri Piippo
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4 *
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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5 * This program is free software: you can redistribute it and/or modify
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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6 * it under the terms of the GNU General Public License as published by
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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7 * the Free Software Foundation, either version 3 of the License, or
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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8 * (at your option) any later version.
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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9 *
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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10 * This program is distributed in the hope that it will be useful,
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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13 * GNU General Public License for more details.
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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14 *
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include "common.h"
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20 #include "bbox.h"
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21 #include "ldtypes.h"
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22 #include "file.h"
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23
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24 #define CHECK_DIMENSION(V,X) \
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25 if (V.X < v0.X) v0.X = V.X; \
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26 if (V.X > v1.X) v1.X = V.X;
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27
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28 // =============================================================================
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29 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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30 // =============================================================================
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31 bbox::bbox () {
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32 reset ();
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33 }
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34
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35 // =============================================================================
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36 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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37 // =============================================================================
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38 void bbox::calculate () {
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39 reset ();
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40
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41 if (!g_CurrentFile)
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42 return;
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43
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44 for (LDObject* obj : g_CurrentFile->objects)
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45 calcObject (obj);
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46 }
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47
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48 // =============================================================================
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49 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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50 // =============================================================================
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51 void bbox::calcObject (LDObject* obj) {
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52 switch (obj->getType ()) {
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53 case OBJ_Line:
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54 {
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55 LDLine* line = static_cast<LDLine*> (obj);
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56 for (short i = 0; i < 2; ++i)
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57 calcVertex (line->vaCoords[i]);
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58 }
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59 break;
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60
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61 case OBJ_Triangle:
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62 {
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63 LDTriangle* tri = static_cast<LDTriangle*> (obj);
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64 for (short i = 0; i < 3; ++i)
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65 calcVertex (tri->vaCoords[i]);
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66 }
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67 break;
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68
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69 case OBJ_Quad:
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70 {
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71 LDQuad* quad = static_cast<LDQuad*> (obj);
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72 for (short i = 0; i < 4; ++i)
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73 calcVertex (quad->vaCoords[i]);
71
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74 }
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75 break;
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76
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77 case OBJ_CondLine:
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78 {
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79 LDCondLine* line = static_cast<LDCondLine*> (obj);
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80 for (short i = 0; i < 4; ++i)
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81 calcVertex (line->vaCoords[i]);
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82 }
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83 break;
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84
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85 case OBJ_Subfile:
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86 {
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87 LDSubfile* ref = static_cast<LDSubfile*> (obj);
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88 vector<LDObject*> objs = ref->inlineContents (true, true);
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89
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90 for (LDObject* obj : objs) {
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91 calcObject (obj);
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92 delete obj;
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93 }
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94 }
121
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95 break;
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96
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97 case OBJ_Radial:
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98 {
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99 LDRadial* rad = static_cast<LDRadial*> (obj);
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100 vector<LDObject*> objs = rad->decompose (true);
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101
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102 for (LDObject* obj : objs) {
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103 calcObject (obj);
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104 delete obj;
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105 }
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106 }
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107 break;
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108
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109 default:
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110 break;
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111 }
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112 }
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113
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114 // =============================================================================
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115 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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116 // =============================================================================
121
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117 void bbox::calcVertex (vertex v) {
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118 CHECK_DIMENSION (v, x)
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119 CHECK_DIMENSION (v, y)
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120 CHECK_DIMENSION (v, z)
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121 }
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122
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123 // =============================================================================
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124 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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125 // =============================================================================
121
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126 void bbox::reset () {
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127 v0.x = v0.y = v0.z = +0x7FFFFFFF;
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128 v1.x = v1.y = v1.z = -0x7FFFFFFF;
60
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129 }
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130
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131 // =============================================================================
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132 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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133 // =============================================================================
121
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134 double bbox::size () const {
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135 double fXScale = (v0.x - v1.x);
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136 double fYScale = (v0.y - v1.y);
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137 double fZScale = (v0.z - v1.z);
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138 double fSize = fZScale;
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139
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140 if (fXScale > fYScale) {
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141 if (fXScale > fZScale)
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142 fSize = fXScale;
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143 } else if (fYScale > fZScale)
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144 fSize = fYScale;
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145
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915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
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146 if (abs (fSize) >= 2.0f)
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147 return abs (fSize / 2);
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148
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149 return 1.0f;
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150 }
121
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151
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152 // =============================================================================
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153 vertex bbox::center () const {
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154 return vertex (
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155 (v0.x + v1.x) / 2,
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156 (v0.y + v1.y) / 2,
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157 (v0.z + v1.z) / 2);
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158 }

mercurial