bbox.cpp

Sun, 24 Mar 2013 01:05:59 +0200

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Sun, 24 Mar 2013 01:05:59 +0200
changeset 62
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parent 61
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child 70
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permissions
-rw-r--r--

Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..

30
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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri `arezey` Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
0
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19 #include "common.h"
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20 #include "bbox.h"
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21 #include "ldtypes.h"
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22 #include "file.h"
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23
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24 #define CHECK_DIMENSION(V,X) \
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25 if (V.X < v0.X) v0.X = V.X; \
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26 if (V.X > v1.X) v1.X = V.X;
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27
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28 // =============================================================================
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29 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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30 // =============================================================================
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31 void bbox::calculate () {
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32 reset ();
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33
3
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34 if (!g_CurrentFile)
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35 return;
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36
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37 for (uint i = 0; i < g_CurrentFile->objects.size(); i++) {
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38 LDObject* obj = g_CurrentFile->objects[i];
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39 switch (obj->getType ()) {
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40
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41 case OBJ_Line:
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42 {
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43 LDLine* line = static_cast<LDLine*> (obj);
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44 for (short i = 0; i < 2; ++i)
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45 checkVertex (line->vaCoords[i]);
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46 }
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47 break;
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48
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49 case OBJ_Triangle:
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50 {
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51 LDTriangle* tri = static_cast<LDTriangle*> (obj);
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52 for (short i = 0; i < 3; ++i)
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53 checkVertex (tri->vaCoords[i]);
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54 }
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55 break;
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56
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57 case OBJ_Quad:
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58 {
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59 LDQuad* quad = static_cast<LDQuad*> (obj);
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60 for (short i = 0; i < 4; ++i)
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61 checkVertex (quad->vaCoords[i]);
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62 }
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63 break;
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64
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65 case OBJ_CondLine:
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66 {
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67 LDCondLine* line = static_cast<LDCondLine*> (obj);
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68 for (short i = 0; i < 4; ++i)
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69 checkVertex (line->vaCoords[i]);
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70 }
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71 break;
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72
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73 default:
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74 break;
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75 }
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76 }
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77 }
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78
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79 // =============================================================================
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80 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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81 // =============================================================================
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82 void bbox::checkVertex (vertex v) {
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83 CHECK_DIMENSION (v, x)
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84 CHECK_DIMENSION (v, y)
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85 CHECK_DIMENSION (v, z)
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86 }
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87
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88 // =============================================================================
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89 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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90 // =============================================================================
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91 bbox::bbox () {
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92 reset ();
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93 }
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94
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95 // =============================================================================
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96 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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97 // =============================================================================
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98 void bbox::reset () {
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99 memset (&v0, 0, sizeof v0);
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100 memset (&v1, 0, sizeof v1);
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101 }
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102
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103 // =============================================================================
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104 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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105 // =============================================================================
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106 double bbox::calcSize () {
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107 double fXScale = (v0.x - v1.x);
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108 double fYScale = (v0.y - v1.y);
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109 double fZScale = (v0.z - v1.z);
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110 double fSize = fZScale;
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111
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112 if (fXScale > fYScale) {
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113 if (fXScale > fZScale)
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114 fSize = fXScale;
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115 } else if (fYScale > fZScale)
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116 fSize = fYScale;
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117
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118 printf ("fsize: %f\n", fSize);
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119 if (abs (fSize) >= 2.0f)
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120 return abs (fSize / 2);
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121 return 1.0f;
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122 }

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