src/editmodes/abstractEditMode.cpp

Wed, 08 Feb 2017 16:25:06 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Wed, 08 Feb 2017 16:25:06 +0200
changeset 1092
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parent 1088
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child 1098
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permissions
-rw-r--r--

Switched from euler angle rotation to matrix rotation. Gimbal lock is now broken.

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 - 2017 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QMouseEvent>
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20 #include <stdexcept>
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21 #include "abstractEditMode.h"
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22 #include "selectMode.h"
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23 #include "drawMode.h"
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24 #include "rectangleMode.h"
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25 #include "circleMode.h"
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26 #include "magicWandMode.h"
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27 #include "linePathMode.h"
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28 #include "curvemode.h"
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29 #include "../mainwindow.h"
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30 #include "../glRenderer.h"
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31 #include "../miscallenous.h"
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32 #include "../grid.h"
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33
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34 ConfigOption (bool DrawLineLengths = true)
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35 ConfigOption (bool DrawAngles = false)
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36
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37 /*
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38 * Base class constructor of the abstract editing mode.
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39 */
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40 AbstractEditMode::AbstractEditMode(GLRenderer* renderer) :
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41 QObject(renderer),
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42 HierarchyElement(renderer),
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43 m_renderer(renderer) {}
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44
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45 /*
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46 * Constructs an edit mode by type.
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47 */
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48 AbstractEditMode* AbstractEditMode::createByType(GLRenderer* renderer, EditModeType type)
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49 {
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50 switch (type)
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51 {
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52 case EditModeType::Select: return new SelectMode (renderer);
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53 case EditModeType::Draw: return new DrawMode (renderer);
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54 case EditModeType::Rectangle: return new RectangleMode (renderer);
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55 case EditModeType::Circle: return new CircleMode (renderer);
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56 case EditModeType::MagicWand: return new MagicWandMode (renderer);
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57 case EditModeType::LinePath: return new LinePathMode (renderer);
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58 case EditModeType::Curve: return new CurveMode (renderer);
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59 }
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60
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61 throw std::logic_error("bad type given to AbstractEditMode::createByType");
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62 }
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63
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64 /*
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65 * Returns the edit mode's corresponding renderer pointer.
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66 */
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67 GLRenderer* AbstractEditMode::renderer() const
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68 {
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69 return m_renderer;
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70 }
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71
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72 /*
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73 * Base class constructor of the abstract drwaing mode.
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74 */
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75 AbstractDrawMode::AbstractDrawMode(GLRenderer* renderer) :
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76 AbstractEditMode {renderer},
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77 m_polybrush {QBrush {QColor {64, 192, 0, 128}}}
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78 {
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79 renderer->setContextMenuPolicy(Qt::NoContextMenu); // We need the right mouse button for removing vertices
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80 renderer->setCursor(Qt::CrossCursor);
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81 m_window->currentDocument()->clearSelection();
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82 m_window->updateSelection();
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83 m_drawedVerts.clear();
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84 }
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85
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86 /*
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87 * Base class constructor of the abstract selection mode.
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88 */
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89 AbstractSelectMode::AbstractSelectMode(GLRenderer* renderer) :
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90 AbstractEditMode {renderer}
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91 {
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92 renderer->unsetCursor();
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93 renderer->setContextMenuPolicy (Qt::DefaultContextMenu);
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94 }
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95
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96 /*
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97 * Possibly adds this vertex into the list of drawn vertices.
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98 */
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99 void AbstractDrawMode::addDrawnVertex(const Vertex& position)
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100 {
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101 if (preAddVertex(position))
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102 return;
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103
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104 m_drawedVerts << position;
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105 }
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106
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107 /*
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108 * Handles mouse relese events.
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109 */
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110 bool AbstractDrawMode::mouseReleased(MouseEventData const& data)
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111 {
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112 if (Super::mouseReleased(data))
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113 return true;
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114
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115 // If the user presses the middle mouse button, seek the closest existing vertex to the cursor and clamp to that.
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116 if ((data.releasedButtons & Qt::MidButton) and (countof(m_drawedVerts) < 4) and (not data.mouseMoved))
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117 {
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118 // Find the closest vertex to our cursor
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119 double minimumDistance = 1024.0;
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120 const Vertex* closest = nullptr;
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121 Vertex cursorPosition = renderer()->convert2dTo3d(data.ev->pos(), false);
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122 QPoint cursorPosition2D = data.ev->pos();
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123 const Axis depthAxis = renderer()->getRelativeZ();
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124 QList<Vertex> vertices = renderer()->document()->inlineVertices().toList();
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125
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126 // Sort the vertices in order of distance to camera
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127 std::sort(vertices.begin(), vertices.end(), [&](const Vertex& a, const Vertex& b) -> bool
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128 {
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129 if (renderer()->cameraInfo(renderer()->camera()).negatedDepth)
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130 return a[depthAxis] > b[depthAxis];
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131 else
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132 return a[depthAxis] < b[depthAxis];
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133 });
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134
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135 for (const Vertex& vertex : vertices)
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136 {
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137 // If the vertex in 2d space is very close to the cursor then we use it regardless of depth.
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138 QPoint vect2d = renderer()->convert3dTo2d(vertex) - cursorPosition2D;
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139 double distance2DSquared = std::pow (vect2d.x(), 2) + std::pow (vect2d.y(), 2);
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140
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141 if (distance2DSquared < 16.0 * 16.0)
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142 {
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143 closest = &vertex;
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144 break;
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145 }
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146
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147 // Check if too far away from the cursor.
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148 if (distance2DSquared > 64.0 * 64.0)
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149 continue;
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150
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151 // Not very close to the cursor. Compare using true distance,
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152 // including depth.
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153 double distanceSquared = (vertex - cursorPosition).lengthSquared();
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154
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155 if (distanceSquared < minimumDistance)
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156 {
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157 minimumDistance = distanceSquared;
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158 closest = &vertex;
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159 }
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160 }
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161
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162 if (closest)
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163 addDrawnVertex(*closest);
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164
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165 return true;
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166 }
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167
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168 // If the user presses the right mouse button, remove the previously drawn vertex.
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169 if ((data.releasedButtons & Qt::RightButton) and not m_drawedVerts.isEmpty())
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170 {
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171 m_drawedVerts.removeLast();
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172 return true;
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173 }
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174
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175 // If the user presses the left mouse button, insert the vertex or stop drawing, whichever is appropriate.
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176 if (data.releasedButtons & Qt::LeftButton)
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177 {
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178 if (maxVertices() and countof(m_drawedVerts) >= maxVertices())
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179 endDraw();
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180 else
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181 addDrawnVertex (getCursorVertex());
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182
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183 return true;
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184 }
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185
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186 // Otherwise we did not handle this mouse event.
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187 return false;
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188 }
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189
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190 /*
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191 * Finalises the draw operation. The provided model is merged into the main document.
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192 */
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193 void AbstractDrawMode::finishDraw(Model& model)
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194 {
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195 int position = m_window->suggestInsertPoint();
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196
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197 if (countof(model) > 0)
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198 {
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199 renderer()->document()->merge(model, position);
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200 m_window->refresh();
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201 m_window->endAction();
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202 }
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203
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204 m_drawedVerts.clear();
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205 }
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206
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207 /*
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208 * Renders the length of the provided line.
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209 * - v0 and v1 are the line vertices in 3D space.
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210 * - v0p and v1p are the line vertices in 2D space (so that this function does not have to calculate them separately)
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211 */
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212 void AbstractDrawMode::drawLineLength(QPainter &painter, const Vertex &v0, const Vertex &v1, const QPointF& v0p, const QPointF& v1p) const
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213 {
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214 if (not m_config->drawLineLengths())
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215 return;
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216
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diff changeset
217 const QString label = QString::number(abs(v1 - v0), 'f', 2);
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218 QPoint origin = QLineF {v0p, v1p}.pointAt(0.5).toPoint();
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diff changeset
219 painter.drawText (origin, label);
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220 }
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221
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222 /*
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223 * Renders a polygon preview.
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diff changeset
224 *
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225 * painter: QPainter instance that is currently being rendered to.
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226 * polygon3d: The polygon as a vector of 3D vertices.
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227 * drawLineLengths: if true, lengths of polygon sides are also previewed, assuming the user has enabled the relevant option.
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228 * drawAngles: if true, the angles between polygon sides are also previewed, assuming the user has enabled the relevant option.
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diff changeset
229 */
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diff changeset
230 void AbstractDrawMode::renderPolygon(QPainter& painter, const QVector<Vertex>& polygon3d, bool drawLineLengths, bool drawAngles) const
841
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231 {
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diff changeset
232 QVector<QPoint> polygon2d {countof(polygon3d)};
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diff changeset
233 QFontMetrics metrics {QFont {}};
841
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diff changeset
234
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235 // Convert to 2D
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diff changeset
236 for (int i = 0; i < countof(polygon3d); ++i)
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diff changeset
237 polygon2d[i] = renderer()->convert3dTo2d(polygon3d[i]);
841
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238
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239 // Draw the polygon-to-be
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diff changeset
240 painter.setBrush(m_polybrush);
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diff changeset
241 painter.drawPolygon(QPolygonF{polygon2d});
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diff changeset
242
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diff changeset
243 // Draw vertex blips
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diff changeset
244 for (int i = 0; i < countof(polygon3d); ++i)
841
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diff changeset
245 {
1056
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parents: 1042
diff changeset
246 renderer()->drawPoint(painter, polygon2d[i]);
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diff changeset
247 renderer()->drawBlipCoordinates(painter, polygon3d[i], polygon2d[i]);
841
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248 }
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diff changeset
249
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diff changeset
250 // Draw line lenghts and angle info if appropriate
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parents: 1064
diff changeset
251 if (countof(polygon3d) >= 2 and (drawLineLengths or drawAngles))
841
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diff changeset
252 {
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diff changeset
253 painter.setPen(renderer()->textPen());
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diff changeset
254
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diff changeset
255 for (int i = 0; i < countof(polygon3d); ++i)
841
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diff changeset
256 {
1065
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diff changeset
257 int j = (i + 1) % countof(polygon3d);
c8ecddbd99e9 Actually, let's call it countof(). Makes more sense.
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diff changeset
258 int prior = (i - 1 >= 0) ? (i - 1) : (countof(polygon3d) - 1);
841
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diff changeset
259
1042
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diff changeset
260 if (drawLineLengths)
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diff changeset
261 drawLineLength(painter, polygon3d[i], polygon3d[j], polygon2d[i], polygon2d[j]);
841
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262
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263 if (drawAngles and m_config->drawAngles())
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264 {
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265 QLineF line0 = {polygon2d[prior], polygon2d[i]};
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266 QLineF line1 = {polygon2d[i], polygon2d[j]};
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267 double angle = 180 - line0.angleTo(line1);
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268
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269 if (angle < 0)
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270 angle = 180 - line1.angleTo(line0);
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271
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272 QString label = QString::number(angle) + "°";
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273 QPoint textPosition = polygon2d[i];
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274 textPosition.setY(textPosition.y() + metrics.height());
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275 painter.drawText(textPosition, label);
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276 }
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277 }
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278 }
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279 }
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280
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281 /*
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282 * Key release event handler
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283 */
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284 bool AbstractDrawMode::keyReleased(QKeyEvent *event)
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285 {
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286 if (Super::keyReleased(event))
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287 return true;
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288
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289 // Map backspace to removing the previously drawn vertex.
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290 if (not m_drawedVerts.isEmpty() and event->key() == Qt::Key_Backspace)
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291 {
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292 m_drawedVerts.removeLast();
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293 return true;
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294 }
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295
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296 return false;
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297 }
1000
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298
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299 /*
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300 * Computes the position for the vertex currently being drawn.
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301 */
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302 Vertex AbstractDrawMode::getCursorVertex() const
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303 {
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304 Vertex result = renderer()->position3D();
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305
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306 // If the Ctrl key is pressed, then the vertex is locked to 45 degree angles relative to the previously drawn vertex.
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307 if ((renderer()->keyboardModifiers() & Qt::ControlModifier) and not m_drawedVerts.isEmpty())
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308 {
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309 const Vertex& vertex0 = m_drawedVerts.last();
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310 const Vertex& vertex1 = result;
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311 Axis relativeX;
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312 Axis relativeY;
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313 renderer()->getRelativeAxes(relativeX, relativeY);
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314 QLineF line = {vertex0[relativeX], vertex0[relativeY], vertex1[relativeX], vertex1[relativeY]};
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315 line.setAngle(roundToInterval<int>(line.angle(), 45));
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316 result.setCoordinate(relativeX, grid()->snap(line.x2(), Grid::Coordinate));
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317 result.setCoordinate(relativeY, grid()->snap(line.y2(), Grid::Coordinate));
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318 }
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319
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320 return result;
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321 }
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322
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323 /*
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324 * No draw mode can operate on the free camera, since 3D ⟷ 2D point conversions are not possible with it.
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325 */
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326 bool AbstractDrawMode::allowFreeCamera() const
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327 {
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328 return false;
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329 }
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330
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331 /*
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332 * This virtual method allows drawing modes to specify how many vertices at most can be drawn. Returning 0 means unlimited.
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333 */
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334 int AbstractDrawMode::maxVertices() const
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335 {
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336 return 0;
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337 }
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338
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339 /*
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340 * This virtual method is a hook that allows drawing modes to veto vertex insertion. Returning true means that the vertex insertion
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341 * was handled separately and the vertex will not be added.
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342 */
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343 bool AbstractDrawMode::preAddVertex (Vertex const&)
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344 {
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345 return false;
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346 }
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347
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348 /*
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349 * This virtual method is overridden by subclasses to implement the actions taken by the edit mode.
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350 * The editing mode is to call finishDraw with the prepared model.
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351 *
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352 * TODO: the two method names are too similar and should be renamed.
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353 */
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354 void AbstractDrawMode::endDraw() {}

mercurial