src/toolsets/movetoolset.cpp

Sat, 17 Mar 2018 11:35:07 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Sat, 17 Mar 2018 11:35:07 +0200
changeset 1293
52732b1db3f0
parent 1273
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child 1313
4baed9f54de3
permissions
-rw-r--r--

removed the old Add History Line tool

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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9ce9496427f2 Happy new year 2017!
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3 * Copyright (C) 2013 - 2017 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include "../lddocument.h"
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20 #include "../mathfunctions.h"
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21 #include "../miscallenous.h"
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22 #include "../mainwindow.h"
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23 #include "movetoolset.h"
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24 #include "ui_rotationpointdialog.h"
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25 #include "../grid.h"
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26 #include "../canvas.h"
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27
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28 MoveToolset::MoveToolset (MainWindow* parent) :
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29 Toolset (parent) {}
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30
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31 void MoveToolset::moveSelection (bool up)
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32 {
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33 for (const QItemSelectionRange& selectionRange : m_window->currentSelectionModel()->selection())
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34 {
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35 currentDocument()->moveRows(
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36 {},
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37 selectionRange.top(),
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38 selectionRange.height(),
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39 {},
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40 up ? (selectionRange.top() - 1) : (selectionRange.bottom() + 2)
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41 );
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42 }
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43 }
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44
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45 void MoveToolset::moveUp()
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46 {
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47 moveSelection (true);
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48 }
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49
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50 void MoveToolset::moveDown()
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51 {
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52 moveSelection (false);
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53 }
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54
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55 void MoveToolset::gridCoarse()
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56 {
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57 m_config->setGrid (Grid::Coarse);
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58 m_window->updateGridToolBar();
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59 }
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60
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61 void MoveToolset::gridMedium()
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62 {
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63 m_config->setGrid (Grid::Medium);
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64 m_window->updateGridToolBar();
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65 }
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66
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67 void MoveToolset::gridFine()
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68 {
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69 m_config->setGrid (Grid::Fine);
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70 m_window->updateGridToolBar();
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71 }
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72
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73 void MoveToolset::polarGrid()
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74 {
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75 m_config->togglePolarGrid();
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76 m_window->updateGridToolBar();
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77 }
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78
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79 void MoveToolset::moveObjects (Vertex vect)
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80 {
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81 // Apply the grid values
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82 vect *= grid()->coordinateSnap();
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83
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84 for (LDObject* obj : selectedObjects())
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85 obj->move (vect);
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86 }
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87
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88 void MoveToolset::moveXNeg()
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89 {
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90 moveObjects ({-1, 0, 0});
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91 }
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92
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93 void MoveToolset::moveYNeg()
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94 {
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95 moveObjects ({0, -1, 0});
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96 }
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97
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98 void MoveToolset::moveZNeg()
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99 {
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100 moveObjects ({0, 0, -1});
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101 }
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102
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103 void MoveToolset::moveXPos()
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104 {
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105 moveObjects ({1, 0, 0});
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106 }
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107
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108 void MoveToolset::moveYPos()
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109 {
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110 moveObjects ({0, 1, 0});
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111 }
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112
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113 void MoveToolset::moveZPos()
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114 {
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115 moveObjects ({0, 0, 1});
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116 }
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117
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118 double MoveToolset::getRotateActionAngle()
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119 {
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120 return (pi * grid()->angleSnap()) / 180;
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121 }
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122
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123 void MoveToolset::rotateXPos()
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124 {
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125 math()->rotateObjects (1, 0, 0, getRotateActionAngle(), selectedObjects().toList().toVector());
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126 }
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127
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128 void MoveToolset::rotateYPos()
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129 {
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130 math()->rotateObjects (0, 1, 0, getRotateActionAngle(), selectedObjects().toList().toVector());
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131 }
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132
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133 void MoveToolset::rotateZPos()
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134 {
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135 math()->rotateObjects (0, 0, 1, getRotateActionAngle(), selectedObjects().toList().toVector());
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136 }
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137
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138 void MoveToolset::rotateXNeg()
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139 {
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140 math()->rotateObjects (-1, 0, 0, getRotateActionAngle(), selectedObjects().toList().toVector());
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141 }
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142
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143 void MoveToolset::rotateYNeg()
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144 {
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145 math()->rotateObjects (0, -1, 0, getRotateActionAngle(), selectedObjects().toList().toVector());
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146 }
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147
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148 void MoveToolset::rotateZNeg()
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149 {
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150 math()->rotateObjects (0, 0, -1, getRotateActionAngle(), selectedObjects().toList().toVector());
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151 }
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152
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153 void MoveToolset::configureRotationPoint()
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154 {
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155 QDialog* dialog = new QDialog;
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156 Ui_RotPointUI ui;
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157 ui.setupUi(dialog);
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158
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159 switch (RotationPoint(m_config->rotationPointType()))
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160 {
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161 case ObjectOrigin:
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162 ui.objectPoint->setChecked (true);
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163 break;
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164
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165 case WorldOrigin:
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166 ui.worldPoint->setChecked (true);
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167 break;
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168
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169 case CustomPoint:
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170 ui.customPoint->setChecked (true);
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171 break;
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172 }
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173
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174 Vertex custompoint = m_config->customRotationPoint();
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175 ui.customX->setValue(custompoint.x());
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176 ui.customY->setValue(custompoint.y());
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177 ui.customZ->setValue(custompoint.z());
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178
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179 if (dialog->exec() == QDialog::Accepted)
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180 {
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181 RotationPoint pointType;
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182
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183 if (ui.objectPoint->isChecked())
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184 pointType = ObjectOrigin;
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185 else if (ui.objectPoint->isChecked())
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186 pointType = WorldOrigin;
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187 else
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188 pointType = CustomPoint;
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189
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190 custompoint.setX (ui.customX->value());
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191 custompoint.setY (ui.customY->value());
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192 custompoint.setZ (ui.customZ->value());
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193 m_config->setRotationPointType((int) pointType);
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194 m_config->setCustomRotationPoint (custompoint);
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195 }
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196 }

mercurial