Tue, 16 Feb 2016 19:59:43 +0200
Split grid stuff into a new class Grid in grid.cpp/grid.h
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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Happy new year 2016!
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3 | * Copyright (C) 2013 - 2016 Teemu Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #include "../ldDocument.h" |
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20 | #include "../ldObjectMath.h" |
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21 | #include "../miscallenous.h" |
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22 | #include "../mainwindow.h" |
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23 | #include "movetoolset.h" |
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24 | #include "ui_rotpoint.h" |
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25 | #include "../grid.h" |
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26 | |
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27 | MoveToolset::MoveToolset (MainWindow* parent) : |
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28 | Toolset (parent) {} |
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29 | |
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30 | void MoveToolset::moveSelection (bool up) |
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31 | { |
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32 | LDObjectList objs = selectedObjects(); |
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33 | LDObject::moveObjects (objs, up); |
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34 | m_window->buildObjectList(); |
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35 | } |
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36 | |
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37 | void MoveToolset::moveUp() |
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38 | { |
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39 | moveSelection (true); |
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40 | } |
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41 | |
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42 | void MoveToolset::moveDown() |
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43 | { |
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44 | moveSelection (false); |
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45 | } |
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46 | |
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47 | void MoveToolset::gridCoarse() |
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48 | { |
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49 | m_config->setGrid (Grid::Coarse); |
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50 | m_window->updateGridToolBar(); |
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51 | } |
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52 | |
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53 | void MoveToolset::gridMedium() |
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54 | { |
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55 | m_config->setGrid (Grid::Medium); |
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56 | m_window->updateGridToolBar(); |
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57 | } |
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58 | |
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59 | void MoveToolset::gridFine() |
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60 | { |
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61 | m_config->setGrid (Grid::Fine); |
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62 | m_window->updateGridToolBar(); |
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63 | } |
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64 | |
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65 | void MoveToolset::moveObjects (Vertex vect) |
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66 | { |
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67 | // Apply the grid values |
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68 | vect *= grid()->coordinateSnap(); |
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69 | |
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70 | for (LDObject* obj : selectedObjects()) |
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71 | obj->move (vect); |
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72 | } |
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73 | |
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74 | void MoveToolset::moveXNeg() |
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75 | { |
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76 | moveObjects ({-1, 0, 0}); |
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77 | } |
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78 | |
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79 | void MoveToolset::moveYNeg() |
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80 | { |
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81 | moveObjects ({0, -1, 0}); |
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82 | } |
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83 | |
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84 | void MoveToolset::moveZNeg() |
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85 | { |
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86 | moveObjects ({0, 0, -1}); |
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87 | } |
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88 | |
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89 | void MoveToolset::moveXPos() |
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90 | { |
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91 | moveObjects ({1, 0, 0}); |
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92 | } |
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93 | |
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94 | void MoveToolset::moveYPos() |
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95 | { |
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96 | moveObjects ({0, 1, 0}); |
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97 | } |
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98 | |
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99 | void MoveToolset::moveZPos() |
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100 | { |
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101 | moveObjects ({0, 0, 1}); |
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102 | } |
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103 | |
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104 | double MoveToolset::getRotateActionAngle() |
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105 | { |
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106 | return (Pi * grid()->angleSnap()) / 180; |
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107 | } |
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108 | |
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109 | void MoveToolset::rotateXPos() |
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110 | { |
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111 | RotateObjects (1, 0, 0, getRotateActionAngle(), selectedObjects()); |
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112 | } |
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113 | |
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114 | void MoveToolset::rotateYPos() |
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115 | { |
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116 | RotateObjects (0, 1, 0, getRotateActionAngle(), selectedObjects()); |
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117 | } |
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118 | |
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119 | void MoveToolset::rotateZPos() |
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120 | { |
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121 | RotateObjects (0, 0, 1, getRotateActionAngle(), selectedObjects()); |
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122 | } |
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123 | |
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124 | void MoveToolset::rotateXNeg() |
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125 | { |
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126 | RotateObjects (-1, 0, 0, getRotateActionAngle(), selectedObjects()); |
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127 | } |
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128 | |
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129 | void MoveToolset::rotateYNeg() |
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130 | { |
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131 | RotateObjects (0, -1, 0, getRotateActionAngle(), selectedObjects()); |
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132 | } |
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133 | |
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134 | void MoveToolset::rotateZNeg() |
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135 | { |
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136 | RotateObjects (0, 0, -1, getRotateActionAngle(), selectedObjects()); |
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137 | } |
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138 | |
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139 | void MoveToolset::configureRotationPoint() |
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140 | { |
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141 | QDialog* dialog = new QDialog; |
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142 | Ui_RotPointUI ui; |
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143 | ui.setupUi(dialog); |
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144 | |
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145 | switch (RotationPoint(m_config->rotationPointType())) |
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146 | { |
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147 | case RotationPoint::ObjectOrigin: |
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148 | ui.objectPoint->setChecked (true); |
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149 | break; |
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150 | |
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151 | case RotationPoint::WorldOrigin: |
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152 | ui.worldPoint->setChecked (true); |
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153 | break; |
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154 | |
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155 | case RotationPoint::CustomPoint: |
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156 | ui.customPoint->setChecked (true); |
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157 | break; |
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158 | |
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159 | case RotationPoint::NumValues: |
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160 | break; |
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161 | } |
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162 | |
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163 | Vertex custompoint = m_config->customRotationPoint(); |
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164 | ui.customX->setValue(custompoint.x()); |
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165 | ui.customY->setValue(custompoint.y()); |
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166 | ui.customZ->setValue(custompoint.z()); |
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167 | |
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168 | if (dialog->exec() == QDialog::Accepted) |
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169 | { |
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170 | RotationPoint pointType; |
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171 | |
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172 | if (ui.objectPoint->isChecked()) |
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173 | pointType = RotationPoint::ObjectOrigin; |
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174 | else if (ui.objectPoint->isChecked()) |
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175 | pointType = RotationPoint::WorldOrigin; |
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176 | else |
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177 | pointType = RotationPoint::CustomPoint; |
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178 | |
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179 | custompoint.setX (ui.customX->value()); |
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180 | custompoint.setY (ui.customY->value()); |
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181 | custompoint.setZ (ui.customZ->value()); |
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182 | m_config->setRotationPointType((int) pointType); |
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183 | m_config->setCustomRotationPoint (custompoint); |
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184 | } |
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185 | } |