Tue, 21 May 2013 14:02:18 +0300
Added support for overpaint-less mode since I'm having serious trouble with that
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013 Santeri Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #ifndef GLDRAW_H |
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20 | #define GLDRAW_H |
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21 | |
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22 | #include <QGLWidget> |
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23 | #include <qtimer.h> |
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24 | #include <qdialog.h> |
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25 | #include "common.h" |
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26 | #include "ldtypes.h" |
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27 | |
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28 | class QDialogButtonBox; |
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29 | class RadioBox; |
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30 | class QDoubleSpinBox; |
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31 | class QSpinBox; |
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32 | class QLineEdit; |
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33 | |
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34 | // ============================================================================= |
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35 | // GLRenderer |
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36 | // |
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37 | // The main renderer object, draws the brick on the screen, manages the camera |
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38 | // and selection picking. The instance of GLRenderer is accessible as |
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39 | // g_win->R () |
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40 | // ============================================================================= |
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41 | class GLRenderer : public QGLWidget { |
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42 | Q_OBJECT |
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43 | |
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44 | PROPERTY (double, zoom, setZoom) |
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45 | READ_PROPERTY (bool, picking) |
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46 | |
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47 | public: |
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48 | enum Camera { Top, Front, Left, Bottom, Back, Right, Free }; |
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49 | enum EditMode { Select, Draw }; |
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50 | enum ListType { NormalList, PickList, BFCFrontList, BFCBackList }; |
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51 | |
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52 | GLRenderer (QWidget* parent = null); |
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53 | ~GLRenderer (); |
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54 | |
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55 | Camera camera () const { return m_camera; } |
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56 | Axis cameraAxis (bool y); |
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57 | const char* cameraName () const; |
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58 | void clearOverlay (); |
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59 | void compileObject (LDObject* obj); |
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60 | void compileAllObjects (); |
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61 | double depthValue () const; |
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62 | EditMode editMode () const { return m_editMode; } |
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63 | void endDraw (bool accept); |
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64 | QColor getMainColor (); |
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65 | void hardRefresh (); |
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66 | void refresh (); |
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67 | void resetAngles (); |
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68 | uchar* screencap (ushort& w, ushort& h); |
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69 | void setBackground (); |
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70 | void setCamera (const Camera cam); |
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71 | void setDepthValue (double depth); |
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72 | void setEditMode (const EditMode mode); |
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73 | void setupOverlay (); |
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74 | |
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75 | static void deleteLists (LDObject* obj); |
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76 | |
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77 | protected: |
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78 | void contextMenuEvent (QContextMenuEvent* ev); |
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79 | void initializeGL (); |
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80 | void keyPressEvent (QKeyEvent* ev); |
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81 | void keyReleaseEvent (QKeyEvent* ev); |
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82 | void leaveEvent (QEvent* ev); |
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83 | void mousePressEvent (QMouseEvent* ev); |
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84 | void mouseMoveEvent (QMouseEvent* ev); |
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85 | void mouseReleaseEvent (QMouseEvent* ev); |
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86 | void resizeGL (int w, int h); |
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87 | void wheelEvent (QWheelEvent* ev); |
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88 | |
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89 | #ifndef NO_OVERPAINTING |
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90 | void paintEvent (QPaintEvent* ev); |
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91 | #else |
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92 | void paintGL (); |
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93 | #endif // NO_OVERPAINTING |
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94 | |
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95 | private: |
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96 | QTimer* m_toolTipTimer; |
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97 | Qt::MouseButtons m_lastButtons; |
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98 | Qt::KeyboardModifiers m_keymods; |
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99 | ulong m_totalmove; |
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100 | vertex m_hoverpos; |
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101 | double m_virtWidth, m_virtHeight, m_rotX, m_rotY, m_rotZ, m_panX, m_panY; |
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102 | bool m_darkbg, m_rangepick, m_addpick, m_drawToolTip, m_screencap; |
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103 | QPoint m_pos, m_rangeStart; |
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104 | QPen m_thinBorderPen, m_thickBorderPen; |
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105 | Camera m_camera, m_toolTipCamera; |
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106 | uint m_axeslist; |
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107 | ushort m_width, m_height; |
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108 | std::vector<vertex> m_drawedVerts; |
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109 | EditMode m_editMode; |
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110 | bool m_rectdraw; |
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111 | QColor m_bgcolor; |
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112 | |
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113 | void calcCameraIcons (); // Compute geometry for camera icons |
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114 | void clampAngle (double& angle) const; // Clamps an angle to [0, 360] |
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115 | void compileList (LDObject* obj, const ListType list); // Compile one of the lists of an object |
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116 | void compileSubObject (LDObject* obj, const GLenum gltype); // Sub-routine for object compiling |
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117 | void compileVertex (const vertex& vrt); // Compile a single vertex to a list |
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118 | vertex coordconv2_3 (const QPoint& pos2d, bool snap) const; // Convert a 2D point to a 3D point |
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119 | QPoint coordconv3_2 (const vertex& pos3d) const; // Convert a 3D point to a 2D point |
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120 | void drawGLScene () const; // Paint the GL scene |
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121 | void pick (uint mouseX, uint mouseY); // Perform object selection |
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122 | void setObjectColor (LDObject* obj, const ListType list); // Set the color to an object list |
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123 | |
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124 | private slots: |
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125 | void slot_toolTipTimer (); |
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126 | void initGLData(); |
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127 | }; |
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128 | |
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129 | // Alias for short namespaces |
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130 | typedef GLRenderer GL; |
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131 | |
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132 | static const GLRenderer::ListType g_glListTypes[] = { |
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133 | GL::NormalList, |
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134 | GL::PickList, |
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135 | GL::BFCFrontList, |
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136 | GL::BFCBackList, |
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137 | }; |
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138 | |
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139 | // Meta for overlays |
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140 | struct overlayMeta { |
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141 | vertex v0, v1; |
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142 | ushort ox, oy; |
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143 | double lw, lh; |
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144 | str fname; |
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145 | QImage* img; |
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146 | }; |
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147 | |
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148 | extern const GL::Camera g_Cameras[7]; |
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149 | extern const char* g_CameraNames[7]; |
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150 | extern overlayMeta g_overlays[6]; |
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151 | |
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152 | #endif // GLDRAW_H |