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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013, 2014 Teemu Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #pragma once |
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20 | #include <QGLWidget> |
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21 | #include "main.h" |
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22 | #include "macros.h" |
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23 | #include "ldObject.h" |
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24 | #include "ldDocument.h" |
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25 | #include "glShared.h" |
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26 | #include "editmodes/abstractEditMode.h" |
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27 | |
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28 | class GLCompiler; |
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29 | class MessageManager; |
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30 | class QDialogButtonBox; |
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31 | class RadioGroup; |
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32 | class QDoubleSpinBox; |
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33 | class QSpinBox; |
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34 | class QLineEdit; |
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35 | class QTimer; |
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36 | class MagicWandMode; |
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37 | |
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38 | // |
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39 | // Meta for overlays |
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40 | // |
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41 | struct LDGLOverlay |
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42 | { |
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43 | Vertex v0, |
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44 | v1; |
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45 | int ox, |
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46 | oy; |
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47 | double lw, |
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48 | lh; |
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49 | QString fname; |
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50 | QImage* img; |
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51 | bool invalid; |
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52 | }; |
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53 | |
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54 | struct LDFixedCamera |
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55 | { |
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56 | const char glrotate[3]; |
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57 | const Axis axisX, |
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58 | axisY; |
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59 | const bool negX, |
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60 | negY, |
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61 | negatedDepth; // is greater depth value closer to camera? |
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62 | }; |
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63 | |
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64 | // |
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65 | // Document-specific data |
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66 | // |
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67 | struct LDGLData |
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68 | { |
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69 | double rotX, |
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70 | rotY, |
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71 | rotZ, |
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72 | panX[7], |
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73 | panY[7], |
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74 | zoom[7]; |
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75 | double depthValues[6]; |
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76 | LDGLOverlay overlays[6]; |
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77 | bool init; |
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78 | bool needZoomToFit; |
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79 | |
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80 | LDGLData() : |
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81 | rotX (0.0), |
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82 | rotY (0.0), |
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83 | rotZ (0.0), |
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84 | init (false), |
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85 | needZoomToFit (true) |
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86 | { |
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87 | for (int i = 0; i < 7; ++i) |
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88 | { |
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89 | if (i < 6) |
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90 | { |
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91 | overlays[i].img = null; |
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92 | overlays[i].invalid = false; |
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93 | depthValues[i] = 0.0f; |
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94 | } |
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95 | |
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96 | zoom[i] = 30.0; |
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97 | panX[i] = 0.0; |
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98 | panY[i] = 0.0; |
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99 | } |
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100 | } |
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101 | }; |
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102 | |
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103 | enum ECamera |
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104 | { |
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105 | ETopCamera, |
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106 | EFrontCamera, |
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107 | ELeftCamera, |
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108 | EBottomCamera, |
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109 | EBackCamera, |
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110 | ERightCamera, |
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111 | EFreeCamera, |
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112 | |
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113 | ENumCameras, |
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114 | EFirstCamera = ETopCamera |
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115 | }; |
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116 | |
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117 | NUMERIC_ENUM_OPERATORS (ECamera) |
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118 | |
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119 | // |
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120 | // CameraIcon::img is a heap-allocated QPixmap because otherwise it gets |
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121 | // initialized before program gets to main() and constructs a QApplication |
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122 | // and Qt doesn't like that. |
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123 | // |
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124 | struct CameraIcon |
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125 | { |
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126 | QPixmap* img; |
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127 | QRect srcRect, |
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128 | destRect, |
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129 | selRect; |
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130 | ECamera cam; |
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131 | }; |
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132 | |
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133 | // |
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134 | // The main renderer object, draws the brick on the screen, manages the camera |
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135 | // and selection picking. The instance of GLRenderer is accessible as |
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136 | // g_win->R() |
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137 | // |
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138 | class GLRenderer : public QGLWidget |
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139 | { |
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140 | public: |
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141 | Q_OBJECT |
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142 | PROPERTY (public, bool, isDrawOnly, setDrawOnly, STOCK_WRITE) |
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143 | PROPERTY (public, MessageManager*, messageLog, setMessageLog, STOCK_WRITE) |
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144 | PROPERTY (private, bool, isPicking, setPicking, CUSTOM_WRITE) |
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145 | PROPERTY (public, LDDocumentPtr, document, setDocument, CUSTOM_WRITE) |
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146 | PROPERTY (private, GLCompiler*, compiler, setCompiler, STOCK_WRITE) |
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147 | PROPERTY (public, LDObjectWeakPtr, objectAtCursor, setObjectAtCursor, STOCK_WRITE) |
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148 | PROPERTY (private, bool, isCameraMoving, setCameraMoving, STOCK_WRITE) |
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149 | |
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150 | public: |
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151 | GLRenderer (QWidget* parent = null); |
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152 | ~GLRenderer(); |
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153 | |
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154 | inline ECamera camera() const; |
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155 | void clearOverlay(); |
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156 | void compileObject (LDObjectPtr obj); |
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157 | Vertex coordconv2_3 (const QPoint& pos2d, bool snap) const; |
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158 | QPoint coordconv3_2 (const Vertex& pos3d) const; |
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159 | EditModeType currentEditModeType() const; |
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160 | void drawBlip (QPainter& paint, QPoint pos) const; |
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161 | void drawGLScene(); |
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162 | void forgetObject (LDObjectPtr obj); |
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163 | Axis getCameraAxis (bool y, ECamera camid = (ECamera) -1); |
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164 | const char* getCameraName() const; |
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165 | double getDepthValue() const; |
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166 | LDFixedCamera const& getFixedCamera (ECamera cam) const; |
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167 | void getRelativeAxes (Axis& relX, Axis& relY) const; |
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168 | Axis getRelativeZ() const; |
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169 | LDGLOverlay& getOverlay (int newcam); |
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170 | uchar* getScreencap (int& w, int& h); |
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171 | void hardRefresh(); |
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172 | void highlightCursorObject(); |
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173 | void initGLData(); |
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174 | void initOverlaysFromObjects(); |
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175 | QPen linePen() const; |
827 | 176 | bool mouseHasMoved() const; |
177 | QPoint const& mousePosition() const; | |
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178 | void needZoomToFit(); |
827 | 179 | void pick (int mouseX, int mouseY, bool additive); |
180 | void pick (QRect const& range, bool additive); | |
181 | LDObjectPtr pickOneObject (int mouseX, int mouseY); | |
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182 | Vertex const& position3D() const; |
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183 | void refresh(); |
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184 | void resetAngles(); |
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185 | void resetAllAngles(); |
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186 | void setBackground(); |
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187 | void setCamera (const ECamera cam); |
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188 | void setDepthValue (double depth); |
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189 | void setEditMode (EditModeType type); |
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190 | bool setupOverlay (ECamera cam, QString file, int x, int y, int w, int h); |
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191 | QPen textPen() const; |
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192 | void updateOverlayObjects(); |
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193 | void zoomNotch (bool inward); |
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194 | |
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195 | static QColor getMainColor(); |
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196 | |
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197 | protected: |
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198 | void contextMenuEvent (QContextMenuEvent* ev); |
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199 | void dragEnterEvent (QDragEnterEvent* ev); |
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200 | void dropEvent (QDropEvent* ev); |
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201 | void initializeGL(); |
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202 | void keyPressEvent (QKeyEvent* ev); |
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203 | void keyReleaseEvent (QKeyEvent* ev); |
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204 | void leaveEvent (QEvent* ev); |
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205 | void mouseDoubleClickEvent (QMouseEvent* ev); |
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206 | void mousePressEvent (QMouseEvent* ev); |
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207 | void mouseMoveEvent (QMouseEvent* ev); |
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208 | void mouseReleaseEvent (QMouseEvent* ev); |
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209 | void paintEvent (QPaintEvent* ev); |
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210 | void resizeGL (int w, int h); |
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211 | void wheelEvent (QWheelEvent* ev); |
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212 | |
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213 | private: |
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214 | CameraIcon m_cameraIcons[7]; |
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215 | QTimer* m_toolTipTimer; |
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216 | Qt::MouseButtons m_lastButtons; |
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217 | Qt::KeyboardModifiers m_keymods; |
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218 | Vertex m_position3D; |
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219 | double m_virtWidth, |
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220 | m_virtHeight; |
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221 | bool m_darkbg, |
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222 | m_drawToolTip, |
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223 | m_screencap, |
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224 | m_panning; |
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225 | QPoint m_mousePosition, |
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226 | m_globalpos; |
827 | 227 | QPen m_thinBorderPen; |
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228 | ECamera m_camera, |
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229 | m_toolTipCamera; |
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230 | GLuint m_axeslist; |
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231 | int m_width, |
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232 | m_height, |
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233 | m_totalmove; |
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234 | QColor m_bgcolor; |
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235 | AbstractEditMode* m_editmode; |
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236 | |
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237 | void calcCameraIcons(); |
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238 | void clampAngle (double& angle) const; |
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239 | inline LDGLData& currentDocumentData() const; |
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240 | void drawVBOs (EVBOSurface surface, EVBOComplement colors, GLenum type); |
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241 | LDOverlayPtr findOverlayObject (ECamera cam); |
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242 | inline double& pan (Axis ax); |
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243 | inline const double& pan (Axis ax) const; |
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244 | inline double& rot (Axis ax); |
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245 | inline double& zoom(); |
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246 | void zoomToFit(); |
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247 | void zoomAllToFit(); |
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248 | |
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249 | template<typename... Args> |
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250 | inline QString format (QString fmtstr, Args... args) |
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251 | { |
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252 | return ::format (fmtstr, args...); |
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253 | } |
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254 | |
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255 | private slots: |
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256 | void slot_toolTipTimer(); |
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257 | void initializeAxes(); |
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258 | }; |
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259 | |
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260 | inline ECamera GLRenderer::camera() const |
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261 | { |
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262 | return m_camera; |
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263 | } |
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264 | |
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265 | inline LDGLData& GLRenderer::currentDocumentData() const |
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266 | { |
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267 | return *document()->getGLData(); |
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268 | } |
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269 | |
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270 | inline double& GLRenderer::rot (Axis ax) |
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271 | { |
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272 | return |
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273 | (ax == X) ? currentDocumentData().rotX : |
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274 | (ax == Y) ? currentDocumentData().rotY : |
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275 | currentDocumentData().rotZ; |
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276 | } |
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277 | |
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278 | inline double& GLRenderer::pan (Axis ax) |
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279 | { |
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280 | return (ax == X) ? currentDocumentData().panX[camera()] : |
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281 | currentDocumentData().panY[camera()]; |
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282 | } |
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283 | |
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284 | inline double const& GLRenderer::pan (Axis ax) const |
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285 | { |
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286 | return (ax == X) ? currentDocumentData().panX[camera()] : |
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287 | currentDocumentData().panY[camera()]; |
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288 | } |
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289 | |
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290 | inline double& GLRenderer::zoom() |
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291 | { |
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292 | return currentDocumentData().zoom[camera()]; |
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293 | } |
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294 | |
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295 | extern const char* g_CameraNames[7]; |