src/glcamera.cpp

Sat, 24 Mar 2018 16:12:08 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Sat, 24 Mar 2018 16:12:08 +0200
changeset 1338
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parent 1326
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child 1404
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permissions
-rw-r--r--

Whoops

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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69a90bd2dba2 Happy new year 2018
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3 * Copyright (C) 2013 - 2018 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include "glcamera.h"
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8661b9237ed5 Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
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20 #include "glrenderer.h"
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21 #include "grid.h"
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22
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23 /*
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24 * Constructs a fixed camera from parameters.
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25 */
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26 GLCamera::GLCamera(QString name, FixedCameraParameters&& bag) :
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27 m_name {name},
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28 m_rotationMatrix {bag.rotationMatrix},
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29 m_localX {bag.localX},
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30 m_localY {bag.localY},
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31 m_negatedX {bag.negatedX},
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32 m_negatedY {bag.negatedY},
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33 m_negatedDepth {bag.negatedZ} {}
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34
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35 /*
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36 * Constructs a free camera.
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37 */
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38 GLCamera::GLCamera(QString name, decltype(FreeCamera)) :
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39 m_name {name},
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40 m_isFree {true} {}
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41
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42 /*
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43 * Returns whether or not the given axis is negated on this camera.
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44 */
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45 bool GLCamera::isAxisNegated(Axis axis) const
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46 {
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47 switch (axis)
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48 {
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49 case X:
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50 return m_negatedX;
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51
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52 case Y:
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53 return m_negatedY;
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54
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55 case Z:
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56 return m_negatedDepth;
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57
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58 default:
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59 return false;
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60 }
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61 }
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62
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63 /*
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64 * Returns the 3D axis that is on the X axis in this camera.
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65 */
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66 Axis GLCamera::axisX() const
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67 {
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68 return m_localX;
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69 }
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70
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71 /*
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72 * Returns the 3D axis that is on the Y axis in this camera.
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73 */
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74 Axis GLCamera::axisY() const
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75 {
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76 return m_localY;
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77 }
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78
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79 /*
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80 * Returns the 3D axis that is on the Z axis in this camera (inwards).
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81 */
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82 Axis GLCamera::axisZ() const
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83 {
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84 return static_cast<Axis>(3 - m_localX - m_localY);
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85 }
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86
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87 /*
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88 * This converts a 2D point on the screen to a 3D point in the model. If 'snap' is true, the 3D point will snap to the current grid.
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89 */
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90 Vertex GLCamera::convert2dTo3d(const QPoint& position2d, Grid* grid) const
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91 {
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92 if (m_isFree)
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93 {
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94 return {0, 0, 0};
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95 }
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96 else
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97 {
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98 Vertex position3d;
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99 int signX = m_negatedX ? -1 : 1;
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100 int signY = m_negatedY ? -1 : 1;
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101
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102 // Calculate cx and cy - these are the LDraw unit coords the cursor is at.
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103 double cx = -m_virtualSize.width() + (2 * position2d.x() * m_virtualSize.width() / m_size.width()) - m_panningX;
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104 double cy = m_virtualSize.height() - (2 * position2d.y() * m_virtualSize.height() / m_size.height()) - m_panningY;
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105
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106 // If a grid was passed, snap coordinates to it.
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107 if (grid)
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108 {
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109 QPointF snapped = grid->snap({cx, cy});
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110 cx = snapped.x();
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111 cy = snapped.y();
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112 }
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113
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114 cx = roundToDecimals(cx, 4);
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115 cy = roundToDecimals(cy, 4);
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116
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117 // Create the vertex from the coordinates
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118 position3d.setCoordinate(axisX(), cx * signX);
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119 position3d.setCoordinate(axisY(), cy * signY);
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120 position3d.setCoordinate(axisZ(), m_depth);
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121 return position3d;
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122 }
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123 }
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124
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125 /*
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126 * Inverse operation for the above - convert a 3D position to a 2D screen position.
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127 */
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128 QPoint GLCamera::convert3dTo2d(const Vertex& position3d) const
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129 {
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130 if (m_isFree)
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diff changeset
131 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
132 return {0, 0};
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
133 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
134 else
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
135 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
136 int signX = m_negatedX ? -1 : 1;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
137 int signY = m_negatedY ? -1 : 1;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
138 int rx = (position3d[axisX()] * signX + m_virtualSize.width() + m_panningX) * m_size.width() / 2 / m_virtualSize.width();
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
139 int ry = (position3d[axisY()] * signY - m_virtualSize.height() + m_panningY) * m_size.height() / 2 / m_virtualSize.height();
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
140 return {rx, -ry};
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
141 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
142 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
143
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
144 /*
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
145 * Resizes the camera when the renderer is resized.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
146 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
147 void GLCamera::rendererResized(int width, int height)
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
148 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
149 m_size = {width, height};
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
150 m_virtualSize = {m_zoom, height * m_zoom / width};
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
151 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
152
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
153 /*
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
154 * Returns the "virtual size" of the camera. Used to zoom in while keeping proportions.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
155 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
156 const QSizeF& GLCamera::virtualSize() const
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
157 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
158 return m_virtualSize;
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
159 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
160
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
161 /*
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
162 * Returns the "z depth" of the camera. Since the camera provides 2D editing, this value fills in the value for the
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
163 * third dimension for 3D vertices.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
164 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
165 double GLCamera::depth() const
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
166 {
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
167 return m_depth;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
168 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
169
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
170 /*
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
171 * Returns the X-panning of this camera.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
172 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
173 double GLCamera::panningX() const
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
174 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
175 return m_panningX;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
176 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
177
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
178 /*
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
179 * Returns the Y-panning of this camera.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
180 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
181 double GLCamera::panningY() const
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
182 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
183 return m_panningY;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
184 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
185
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
186 /*
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
187 * Returns the zoom level of this camera.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
188 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
189 double GLCamera::zoom() const
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
190 {
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
191 return m_zoom;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
192 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
193
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
194 /*
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
195 * Explicitly sets the panning of this camera.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
196 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
197 void GLCamera::setPanning(double x, double y)
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
198 {
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
199 m_panningX = x;
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
200 m_panningY = y;
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
201 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
202
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
203 /*
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
204 * Makes the camera pan by the provided mouse move input.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
205 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
206 void GLCamera::pan(int xMove, int yMove)
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
207 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
208 m_panningX += 0.03f * xMove * zoom() / 7.5f;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
209 m_panningY -= 0.03f * yMove * zoom() / 7.5f;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
210 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
211
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
212 /*
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
213 * Zooms the camera in one notch (e.g. by mousewheel).
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
214 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
215 void GLCamera::zoomNotch (bool inward)
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
216 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
217 m_zoom *= inward ? 0.833f : 1.2f;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
218 m_zoom = qBound(0.01, zoom(), 10000.0);
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
219 rendererResized(m_size.width(), m_size.height());
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
220 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
221
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
222 /*
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
223 * Explicitly sets the zoom of this camera.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
224 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
225 void GLCamera::setZoom(double zoom)
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
226 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
227 m_zoom = zoom;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
228 rendererResized(m_size.width(), m_size.height());
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
229 }
1130
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
230
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
231 /*
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
232 * Returns the name of the camera
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
233 */
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
234 const QString& GLCamera::name() const
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
235 {
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
236 return m_name;
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
237 }
1134
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
238
1151
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
239 const GLRotationMatrix& GLCamera::transformationMatrix() const
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
240 {
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
241 return m_rotationMatrix;
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
242 }
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
243
1134
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
244 /*
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
245 * Returns the camera's transformation matrix, scaled by the given scale value.
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
246 */
1151
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
247 GLRotationMatrix GLCamera::transformationMatrix(double scale) const
1134
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
248 {
1151
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
249 GLRotationMatrix matrix = m_rotationMatrix;
1134
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
250
1151
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
251 for (int i = 0; i < 4; ++i)
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
252 for (int j = 0; j < 4; ++j)
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
253 matrix(i, j) *= scale;
1134
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
254
1151
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
255 return matrix;
1134
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
256 }
1177
8661b9237ed5 Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
Teemu Piippo <teemu@hecknology.net>
parents: 1151
diff changeset
257
1178
3a88e7a60b63 At long last, the grid is finally now rendered onto the viewport. Woop!
Teemu Piippo <teemu@hecknology.net>
parents: 1177
diff changeset
258 static const GLRotationMatrix ldrawToIdealAdapterMatrix = {1, 0, 0, 0, 0, 0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 1};
1177
8661b9237ed5 Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
Teemu Piippo <teemu@hecknology.net>
parents: 1151
diff changeset
259
8661b9237ed5 Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
Teemu Piippo <teemu@hecknology.net>
parents: 1151
diff changeset
260 /*
8661b9237ed5 Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
Teemu Piippo <teemu@hecknology.net>
parents: 1151
diff changeset
261 * Converts from rea co-ordinates to ideal co-ordinates.
8661b9237ed5 Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
Teemu Piippo <teemu@hecknology.net>
parents: 1151
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262 * In ideal co-ordinates, X and Y axes correspond to the 2D X and Y as seen in the camera, and +Z is "outwards" from the screen.
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263 */
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264 Vertex GLCamera::idealize(const Vertex& realCoordinates) const
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265 {
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266 return realCoordinates.transformed(m_rotationMatrix).transformed(ldrawToIdealAdapterMatrix);
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267 }
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268
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269 /*
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270 * Converts from ideal co-ordinates to real co-ordinates.
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271 */
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272 Vertex GLCamera::realize(const Vertex& idealCoordinates) const
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273 {
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274 // The adapter matrix would be inverted here, but it is its own inverse so let's not bother.
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275 return idealCoordinates.transformed(ldrawToIdealAdapterMatrix).transformed(m_rotationMatrix.inverted());
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276 }
1237
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277
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278 GLRotationMatrix GLCamera::realMatrix() const
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279 {
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280 /* glOrtho(-virtualSize.width(), virtualSize.width(),
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281 -virtualSize.height(), virtualSize.height(),
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282 -1000.0f, 1000.0f); */
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283 GLRotationMatrix ortho {
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284 1 / float(m_virtualSize.width()), 0, 0, 0,
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285 0, 1 / float(m_virtualSize.height()), 0, 0,
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286 0, 0, -0.0001, 0,
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287 0, 0, 0, 1
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288 };
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289
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290 GLRotationMatrix panningMatrix {
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291 1, 0, 0, float(m_panningX),
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292 0, 1, 0, float(m_panningY),
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293 0, 0, 1, 0,
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294 0, 0, 0, 1
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295 };
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296
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297 return ortho * panningMatrix * m_rotationMatrix;
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298 }

mercurial