--- a/src/glcamera.cpp Sat Mar 24 12:34:20 2018 +0200 +++ b/src/glcamera.cpp Sat Mar 24 12:46:40 2018 +0200 @@ -111,8 +111,8 @@ cy = snapped.y(); } - roundToDecimals(cx, 4); - roundToDecimals(cy, 4); + cx = roundToDecimals(cx, 4); + cy = roundToDecimals(cy, 4); // Create the vertex from the coordinates position3d.setCoordinate(axisX(), cx * signX);