src/glcamera.cpp

Sat, 13 Jan 2018 00:04:54 +0200

author
Santeri Piippo
date
Sat, 13 Jan 2018 00:04:54 +0200
changeset 1237
40bb00d82e2b
parent 1180
2005e4147ad6
child 1319
39d7a9642eea
permissions
-rw-r--r--

moved matrix calculations, added inverted normals for BFC back sides

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2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 - 2017 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include "glcamera.h"
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8661b9237ed5 Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
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20 #include "glrenderer.h"
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21 #include "grid.h"
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22 #include "miscallenous.h"
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23
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24 /*
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25 * Constructs a fixed camera from parameters.
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26 */
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27 GLCamera::GLCamera(QString name, FixedCameraParameters&& bag) :
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28 m_name {name},
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29 m_rotationMatrix {bag.rotationMatrix},
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30 m_localX {bag.localX},
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31 m_localY {bag.localY},
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32 m_negatedX {bag.negatedX},
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33 m_negatedY {bag.negatedY},
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34 m_negatedDepth {bag.negatedZ} {}
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35
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36 /*
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37 * Constructs a free camera.
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38 */
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39 GLCamera::GLCamera(QString name, decltype(FreeCamera)) :
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40 m_name {name},
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41 m_isFree {true} {}
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42
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43 /*
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44 * Returns whether or not the given axis is negated on this camera.
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45 */
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46 bool GLCamera::isAxisNegated(Axis axis) const
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47 {
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48 switch (axis)
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49 {
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50 case X:
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51 return m_negatedX;
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52
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53 case Y:
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54 return m_negatedY;
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55
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56 case Z:
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57 return m_negatedDepth;
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58
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59 default:
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60 return false;
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61 }
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62 }
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63
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64 /*
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65 * Returns the 3D axis that is on the X axis in this camera.
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66 */
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67 Axis GLCamera::axisX() const
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68 {
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69 return m_localX;
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70 }
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71
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72 /*
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73 * Returns the 3D axis that is on the Y axis in this camera.
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74 */
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75 Axis GLCamera::axisY() const
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76 {
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77 return m_localY;
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78 }
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79
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80 /*
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81 * Returns the 3D axis that is on the Z axis in this camera (inwards).
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82 */
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83 Axis GLCamera::axisZ() const
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84 {
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85 return static_cast<Axis>(3 - m_localX - m_localY);
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86 }
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87
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88 /*
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89 * This converts a 2D point on the screen to a 3D point in the model. If 'snap' is true, the 3D point will snap to the current grid.
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90 */
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91 Vertex GLCamera::convert2dTo3d(const QPoint& position2d, Grid* grid) const
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92 {
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93 if (m_isFree)
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94 {
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95 return {0, 0, 0};
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96 }
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97 else
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98 {
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99 Vertex position3d;
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100 int signX = m_negatedX ? -1 : 1;
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101 int signY = m_negatedY ? -1 : 1;
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102
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103 // Calculate cx and cy - these are the LDraw unit coords the cursor is at.
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104 double cx = -m_virtualSize.width() + (2 * position2d.x() * m_virtualSize.width() / m_size.width()) - m_panningX;
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105 double cy = m_virtualSize.height() - (2 * position2d.y() * m_virtualSize.height() / m_size.height()) - m_panningY;
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106
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107 // If a grid was passed, snap coordinates to it.
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108 if (grid)
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109 {
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110 QPointF snapped = grid->snap({cx, cy});
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111 cx = snapped.x();
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112 cy = snapped.y();
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113 }
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114
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115 roundToDecimals(cx, 4);
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116 roundToDecimals(cy, 4);
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117
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118 // Create the vertex from the coordinates
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119 position3d.setCoordinate(axisX(), cx * signX);
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120 position3d.setCoordinate(axisY(), cy * signY);
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121 position3d.setCoordinate(axisZ(), m_depth);
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122 return position3d;
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123 }
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124 }
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125
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126 /*
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127 * Inverse operation for the above - convert a 3D position to a 2D screen position.
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128 */
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129 QPoint GLCamera::convert3dTo2d(const Vertex& position3d) const
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130 {
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131 if (m_isFree)
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
132 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
133 return {0, 0};
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
134 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
135 else
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
136 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
137 int signX = m_negatedX ? -1 : 1;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
138 int signY = m_negatedY ? -1 : 1;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
139 int rx = (position3d[axisX()] * signX + m_virtualSize.width() + m_panningX) * m_size.width() / 2 / m_virtualSize.width();
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
140 int ry = (position3d[axisY()] * signY - m_virtualSize.height() + m_panningY) * m_size.height() / 2 / m_virtualSize.height();
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
141 return {rx, -ry};
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
142 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
143 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
144
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
145 /*
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
146 * Resizes the camera when the renderer is resized.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
147 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
148 void GLCamera::rendererResized(int width, int height)
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
149 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
150 m_size = {width, height};
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
151 m_virtualSize = {m_zoom, height * m_zoom / width};
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
152 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
153
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
154 /*
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
155 * Returns the "virtual size" of the camera. Used to zoom in while keeping proportions.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
156 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
157 const QSizeF& GLCamera::virtualSize() const
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
158 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
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159 return m_virtualSize;
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
160 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
161
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
162 /*
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
163 * Returns the "z depth" of the camera. Since the camera provides 2D editing, this value fills in the value for the
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
164 * third dimension for 3D vertices.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
165 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
166 double GLCamera::depth() const
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
167 {
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
168 return m_depth;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
169 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
170
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
171 /*
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
172 * Returns the X-panning of this camera.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
173 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
174 double GLCamera::panningX() const
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
175 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
176 return m_panningX;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
177 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
178
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
179 /*
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
180 * Returns the Y-panning of this camera.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
181 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
182 double GLCamera::panningY() const
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
183 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
184 return m_panningY;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
185 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
186
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
187 /*
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
188 * Returns the zoom level of this camera.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
189 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
190 double GLCamera::zoom() const
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
191 {
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
192 return m_zoom;
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
193 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
194
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
195 /*
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
196 * Explicitly sets the panning of this camera.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
197 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
198 void GLCamera::setPanning(double x, double y)
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
199 {
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
200 m_panningX = x;
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
201 m_panningY = y;
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
202 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
203
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
204 /*
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
205 * Makes the camera pan by the provided mouse move input.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
206 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
207 void GLCamera::pan(int xMove, int yMove)
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
208 {
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Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
209 m_panningX += 0.03f * xMove * zoom() / 7.5f;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
210 m_panningY -= 0.03f * yMove * zoom() / 7.5f;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
211 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
212
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
213 /*
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
214 * Zooms the camera in one notch (e.g. by mousewheel).
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
215 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
216 void GLCamera::zoomNotch (bool inward)
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
217 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
218 m_zoom *= inward ? 0.833f : 1.2f;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
219 m_zoom = qBound(0.01, zoom(), 10000.0);
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
220 rendererResized(m_size.width(), m_size.height());
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
221 }
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
222
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
223 /*
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
224 * Explicitly sets the zoom of this camera.
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
225 */
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
226 void GLCamera::setZoom(double zoom)
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
227 {
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
228 m_zoom = zoom;
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
229 rendererResized(m_size.width(), m_size.height());
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
230 }
1130
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
231
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
232 /*
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
233 * Returns the name of the camera
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
234 */
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
235 const QString& GLCamera::name() const
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
236 {
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
237 return m_name;
17f92eb2a30c Moved camera names to GLCamera, other adjustments
Teemu Piippo <teemu@hecknology.net>
parents: 1129
diff changeset
238 }
1134
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
239
1151
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
240 const GLRotationMatrix& GLCamera::transformationMatrix() const
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
241 {
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
242 return m_rotationMatrix;
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
243 }
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
244
1134
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
245 /*
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
246 * Returns the camera's transformation matrix, scaled by the given scale value.
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
247 */
1151
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
248 GLRotationMatrix GLCamera::transformationMatrix(double scale) const
1134
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
249 {
1151
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
250 GLRotationMatrix matrix = m_rotationMatrix;
1134
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
251
1151
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
252 for (int i = 0; i < 4; ++i)
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
253 for (int j = 0; j < 4; ++j)
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
254 matrix(i, j) *= scale;
1134
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
255
1151
0eddb5bcf25b Made fixed cameras matrix-based. This simplifies some math.
Teemu Piippo <teemu@hecknology.net>
parents: 1140
diff changeset
256 return matrix;
1134
daa9808d626e Moved more stuff to GLCamera
Teemu Piippo <teemu@hecknology.net>
parents: 1130
diff changeset
257 }
1177
8661b9237ed5 Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
Teemu Piippo <teemu@hecknology.net>
parents: 1151
diff changeset
258
1178
3a88e7a60b63 At long last, the grid is finally now rendered onto the viewport. Woop!
Teemu Piippo <teemu@hecknology.net>
parents: 1177
diff changeset
259 static const GLRotationMatrix ldrawToIdealAdapterMatrix = {1, 0, 0, 0, 0, 0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 1};
1177
8661b9237ed5 Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
Teemu Piippo <teemu@hecknology.net>
parents: 1151
diff changeset
260
8661b9237ed5 Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
Teemu Piippo <teemu@hecknology.net>
parents: 1151
diff changeset
261 /*
8661b9237ed5 Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
Teemu Piippo <teemu@hecknology.net>
parents: 1151
diff changeset
262 * Converts from rea co-ordinates to ideal co-ordinates.
8661b9237ed5 Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
Teemu Piippo <teemu@hecknology.net>
parents: 1151
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263 * In ideal co-ordinates, X and Y axes correspond to the 2D X and Y as seen in the camera, and +Z is "outwards" from the screen.
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264 */
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265 Vertex GLCamera::idealize(const Vertex& realCoordinates) const
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266 {
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267 return realCoordinates.transformed(m_rotationMatrix).transformed(ldrawToIdealAdapterMatrix);
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268 }
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269
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270 /*
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271 * Converts from ideal co-ordinates to real co-ordinates.
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272 */
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273 Vertex GLCamera::realize(const Vertex& idealCoordinates) const
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274 {
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275 // The adapter matrix would be inverted here, but it is its own inverse so let's not bother.
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276 return idealCoordinates.transformed(ldrawToIdealAdapterMatrix).transformed(m_rotationMatrix.inverted());
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277 }
1237
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278
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279 GLRotationMatrix GLCamera::realMatrix() const
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280 {
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281 /* glOrtho(-virtualSize.width(), virtualSize.width(),
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282 -virtualSize.height(), virtualSize.height(),
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283 -1000.0f, 1000.0f); */
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284 GLRotationMatrix ortho {
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285 1 / float(m_virtualSize.width()), 0, 0, 0,
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286 0, 1 / float(m_virtualSize.height()), 0, 0,
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287 0, 0, -0.0001, 0,
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288 0, 0, 0, 1
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289 };
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290
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291 GLRotationMatrix panningMatrix {
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292 1, 0, 0, float(m_panningX),
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293 0, 1, 0, float(m_panningY),
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294 0, 0, 1, 0,
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295 0, 0, 0, 1
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296 };
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297
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298 return ortho * panningMatrix * m_rotationMatrix;
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299 }

mercurial