Wed, 27 Jan 2021 12:34:26 +0200
remove the packet queue for now
CMakeLists.txt | file | annotate | diff | comparison | revisions | |
sources/network/packetqueue.cpp | file | annotate | diff | comparison | revisions | |
sources/network/packetqueue.h | file | annotate | diff | comparison | revisions | |
sources/network/rconsession.cpp | file | annotate | diff | comparison | revisions | |
sources/network/rconsession.h | file | annotate | diff | comparison | revisions | |
sources/network/udpsocket.cpp | file | annotate | diff | comparison | revisions |
--- a/CMakeLists.txt Sat Jul 23 12:35:43 2016 +0300 +++ b/CMakeLists.txt Wed Jan 27 12:34:26 2021 +0200 @@ -20,7 +20,6 @@ sources/version.cpp sources/network/bytestream.cpp sources/network/ipaddress.cpp - sources/network/packetqueue.cpp sources/network/rconsession.cpp sources/network/udpsocket.cpp ) @@ -36,7 +35,6 @@ sources/mystring.h sources/network/bytestream.h sources/network/ipaddress.h - sources/network/packetqueue.h sources/network/rconsession.h sources/network/udpsocket.h sources/range.h
--- a/sources/network/packetqueue.cpp Sat Jul 23 12:35:43 2016 +0300 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,154 +0,0 @@ -/* - Copyright 2016 Teemu Piippo - All rights reserved. - - Redistribution and use in source and binary forms, with or without - modification, are permitted provided that the following conditions - are met: - - 1. Redistributions of source code must retain the above copyright - notice, this list of conditions and the following disclaimer. - 2. Redistributions in binary form must reproduce the above copyright - notice, this list of conditions and the following disclaimer in the - documentation and/or other materials provided with the distribution. - 3. Neither the name of the copyright holder nor the names of its - contributors may be used to endorse or promote products derived from - this software without specific prior written permission. - - THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED - TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A - PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER - OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -*/ - -#include <algorithm> -#include "packetqueue.h" -BEGIN_ZFC_NAMESPACE - -/*! - * \brief Constructs an empty packet queue. - */ -PacketQueue::PacketQueue() : - m_currentSequenceNumber(0) {} - -/*! - * \brief Inserts the packet into the queue, unless the packet is the next packet to be processed. - * \param sequenceNumber Sequence number of the packet. - * \param data Payload of the packet. - * \return True, if the packet was stored, false if the packet should be processed immediately. - */ -bool PacketQueue::addPacket(unsigned int sequenceNumber, const ByteArray& data) -{ - // Check whether this packet is the one we're supposed to process next. - if (sequenceNumber != m_currentSequenceNumber) - { - // It is not, therefore store it for later. - m_queue[sequenceNumber] = data; - return true; - } - else - { - // It is, therefore the caller processes it, and we can advance to the next packet right away. - m_currentSequenceNumber = getNextSequenceNumber(); - return false; - } -} - -/*! - * \returns whether there are packets in queue that cannot be processed due to missing in-between packets. If true, the - * \returns caller should initiate packet recovery protocol. - */ -bool PacketQueue::isStuck() const -{ - return m_queue.size() > 0 and m_queue.find(m_currentSequenceNumber) == m_queue.end(); -} - -/*! - * \returns whether or not there are packets awaiting processing. - */ -bool PacketQueue::hasPacketsToPop() const -{ - return m_queue.size() > 0 and m_queue.find(m_currentSequenceNumber) != m_queue.end(); -} - -/*! - * \brief Retrieves the next packet to be processed, and removes it from the queue. - * \param packet Reference to a byte array to store the packet payload into. - * \returns whether the next packet was successfully popped from the queue, or not. - */ -bool PacketQueue::popNextPacket(ByteArray& packet) -{ - // Find the packet matching our current sequence number. - auto iterator = m_queue.find(m_currentSequenceNumber); - - if (iterator != m_queue.end()) - { - // We found the packet we were looking for. Pass it to the caller. - packet = iterator->second; - // Remove the packet from the queue. - m_queue.erase(iterator); - // We can now advance to the next packet. - m_currentSequenceNumber = getNextSequenceNumber(); - return true; - } - else - { - // We did not find the next packet. - return false; - } -} - -/*! - * \returns the sequence number for the next packet. - */ -int PacketQueue::getNextSequenceNumber() const -{ - return (m_currentSequenceNumber + 1) % 1024; -} - -/*! - * \returns a list of packets that have to be requested from the server. - */ -std::set<int> PacketQueue::getLostPackets() const -{ - std::set<int> packetsNeeded; - std::set<int> packetsInQueue; - - // Build the set of packet numbers we currently have. - for (auto pair : m_queue) - packetsInQueue.insert(pair.first); - - // Build the set of packets we wish to process. To do this we need the smallest and largest numbers in - // packetsInQueue. - Range<int> packetRange(min(packetsInQueue), max(packetsInQueue)); - - for (int i : packetRange) - packetsNeeded.insert(i); - - // The set of lost packets is now the set of packets we want, minus the packets we have. - std::set<int> packetsLost; - std::set_difference(packetsNeeded.begin(), packetsNeeded.end(), - packetsInQueue.begin(), packetsInQueue.end(), - std::inserter(packetsLost, packetsLost.begin())); - return packetsLost; -} - -std::set<unsigned int> PacketQueue::getWaitingPackets() const -{ - std::set<unsigned int> packetsInQueue; - - // Build the set of packet numbers we currently have. - for (auto pair : m_queue) - packetsInQueue.insert(pair.first); - - return packetsInQueue; -} - -END_ZFC_NAMESPACE
--- a/sources/network/packetqueue.h Sat Jul 23 12:35:43 2016 +0300 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,62 +0,0 @@ -/* - Copyright 2016 Teemu Piippo - All rights reserved. - - Redistribution and use in source and binary forms, with or without - modification, are permitted provided that the following conditions - are met: - - 1. Redistributions of source code must retain the above copyright - notice, this list of conditions and the following disclaimer. - 2. Redistributions in binary form must reproduce the above copyright - notice, this list of conditions and the following disclaimer in the - documentation and/or other materials provided with the distribution. - 3. Neither the name of the copyright holder nor the names of its - contributors may be used to endorse or promote products derived from - this software without specific prior written permission. - - THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED - TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A - PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER - OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -*/ - -#pragma once -#include <map> -#include <set> -#include "../main.h" -#include "../list.h" -BEGIN_ZFC_NAMESPACE - -/*! - * \brief The PacketQueue class stores packets awaiting processing. - * - * The UDP protocol makes no guarantees of packet delivery. Packets may wind up being dropped, or delivered in the wrong - * order. This class mitigates that issue by storing the packets into a queue, and popping packets in order. - */ -class PacketQueue -{ -public: - PacketQueue(); - - bool addPacket(unsigned int sequenceNumber, const ByteArray &data); - std::set<unsigned int> getWaitingPackets() const; - std::set<int> getLostPackets() const; - int getNextSequenceNumber() const; - bool hasPacketsToPop() const; - bool isStuck() const; - bool popNextPacket(ByteArray& packet); - -private: - std::map<unsigned int, ByteArray> m_queue; - unsigned int m_currentSequenceNumber; -}; - -END_ZFC_NAMESPACE
--- a/sources/network/rconsession.cpp Sat Jul 23 12:35:43 2016 +0300 +++ b/sources/network/rconsession.cpp Wed Jan 27 12:34:26 2021 +0200 @@ -45,7 +45,6 @@ m_state(RCON_DISCONNECTED), m_lastPing(0), m_adminCount(0), - m_lastMissingPacketRequest(0), m_interface(nullptr) { if (not m_socket.set_blocking(false)) @@ -123,58 +122,7 @@ { // Only process packets that originate from the game server. if (datagram.address == m_address) - { - // Parse and cut off the header. - PacketHeader header; - { - // Read the header, and find the sequence number - Bytestream stream(datagram.message); - header.header = stream.readLong(); - header.sequenceNumber = (header.header != 0) ? stream.readLong() : -1; - datagram.message = datagram.message.splice(stream.position(), datagram.message.size()); - } - - // Try to store this packet into the queue. However, do not try to store packets without a sequence number. - bool stored = false; - - if (header.sequenceNumber != -1) - stored = m_packetQueue.addPacket(header.sequenceNumber, datagram.message); - - // If the packet was not stored, we are to just process it right away. - if (stored == false) - handlePacket(datagram.message); - } - } - - // Check if we can now also process some packets from the queue. - if (m_packetQueue.hasPacketsToPop()) - { - ByteArray message; - while (m_packetQueue.popNextPacket(message)) - handlePacket(message); - } - - // Check whether there are packets stuck in the queue. If this is the case, we have lost some packets and need to - // ask the game server to re-send them. - if (m_packetQueue.isStuck() and m_lastMissingPacketRequest + 1 < time(NULL)) - { - m_interface->printWarning("Missing packets detected. Packets currently in queue:\n"); - - for (int packetNumber : m_packetQueue.getWaitingPackets()) - m_interface->printWarning("- %d:\n", packetNumber); - - m_lastMissingPacketRequest = time(NULL); - ByteArray message; - Bytestream stream(message); - stream.writeByte(CLRC_MISSINGPACKET); - - for (int packetNumber : m_packetQueue.getLostPackets()) - { - m_interface->printWarning("Requesting lost packet %d\n", packetNumber); - stream.writeLong(packetNumber); - } - - send(message); + handlePacket(datagram.message); } }
--- a/sources/network/rconsession.h Sat Jul 23 12:35:43 2016 +0300 +++ b/sources/network/rconsession.h Wed Jan 27 12:34:26 2021 +0200 @@ -32,7 +32,6 @@ #include "ipaddress.h" #include "udpsocket.h" #include "bytestream.h" -#include "packetqueue.h" BEGIN_ZFC_NAMESPACE // ------------------------------------------------------------------------------------------------- @@ -73,7 +72,6 @@ CLRC_DISCONNECT, CLRC_TABCOMPLETE, CLRC_WATCHCVAR, - CLRC_MISSINGPACKET, }; // ------------------------------------------------------------------------------------------------- @@ -129,7 +127,6 @@ RCONSessionState m_state; IPAddress m_address; UDPSocket m_socket; - PacketQueue m_packetQueue; time_t m_lastPing; String m_password; String m_salt; @@ -138,7 +135,6 @@ int m_adminCount; String m_level; String m_lastTabComplete; - time_t m_lastMissingPacketRequest; class Interface* m_interface; };
--- a/sources/network/udpsocket.cpp Sat Jul 23 12:35:43 2016 +0300 +++ b/sources/network/udpsocket.cpp Wed Jan 27 12:34:26 2021 +0200 @@ -129,12 +129,6 @@ return false; } - if (length < 4) - { - m_error = "The server sent a too short packet"; - return false; - } - unsigned char decodedPacket[MAX_DATAGRAM_LENGTH]; int decodedLength = sizeof decodedPacket; HUFFMAN_Decode (reinterpret_cast<unsigned char*> (HuffmanBuffer),