--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/sources/huffman/bitreader.cpp Thu Dec 11 07:18:11 2014 +0200 @@ -0,0 +1,144 @@ +/* + * skulltag::BitReader class - Allows reading arbitrary bit lengths of data. + * Version 1 - Revsion 0 + * + * Copyright 2009 Timothy Landers + * email: code.vortexcortex@gmail.com + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#include "bitreader.h" +/** Prevents naming convention problems via encapsulation. */ +namespace skulltag { + // BitReader class implementation + + int BitReader::intBitSize = 0; + int BitReader::intSize = 0; + int BitReader::mask[32] = {0}; + + /** Creates a new BitReader. */ + BitReader::BitReader(){ + init(); + } + + /** Creates a new BitReader. + * @param input Source of data that bits will be read from. + * @param max Maximum number of chars to read. */ + BitReader::BitReader( unsigned char const * input, int const &max ){ + inputBuffer( input, max ); + } + + /** Sets the input buffer that bytes will be read from. + * @param input Source of data that bits will be read from. + * @param max Maximum number of chars to input. + * @return true if successful, false if an error occurs. */ + bool BitReader::inputBuffer( unsigned char const * input, int const &max ){ + init(); // zero the vars. + currentByte = input; + if ( input == 0 ) return false; + if ( max < 1 ) return false; + bytesAvailable = max; + bitsAvailable = max << 3; + maximumBytes = max; + return true; + } + + /** Initializes this BitReader */ + void BitReader::init(){ + // initialize static variables if not initialized yet. + if ( intSize == 0 ){ + intSize = sizeof maximumBytes; + mask[0] = 0; + + // fill mask such that m = { 0, 1, 3, 7, 15, etc. } + for ( int i = 1; i < 32; i++ ) mask[i] = (mask[i-1] << 1) | 1; + + intBitSize = intSize << 3; + } + + // initialize member variables. + bitsAvailable = 0; + bytesAvailable = 0; + bufferBits = 0; + currentByte = 0; + maximumBytes = 0; + bitsUsed = 0; + } + + /** Fills the internal bit buffer. + * @return true if successful, false if an error occurs. */ + bool BitReader::fill(){ + if ( (currentByte == 0) || (bytesAvailable <= 0) ) return false; + + // while there's at least one octet free in the buffer, and one byte to read. + while ( (bitsUsed < (intBitSize - 8)) && (bytesAvailable > 0) ){ + + // put a byte into the bottom end of the buffer. + bufferBits |= (*currentByte & mask[8]) << (intBitSize - bitsUsed - 8); + + // Set variables to reflect the change. + currentByte++; + bytesAvailable--; + bitsUsed += 8; + } + return true; + } + + /** Fetches a specified number of bits and stores them in an int. + * @param bits destination of the retrieved bits. <br> + * The bits will be stored in the least significant portion of the int. + * @param count the number of bits to fetch. + * @return the number of bits read -- may not be equal to the amount requested. */ + int BitReader::get( int &bits, int const &count ){ + bits = 0; + // Requesting more bits than are available. + if ( count > bitsAvailable ) return 0; + if ( (count > bitsUsed) && (!fill()) ) return 0; + bits = (bufferBits >> (intBitSize - count)) & mask[count]; + // lesser of bits in buffer or requested bits. + int got = (bitsUsed < count) ? bitsUsed : count; + // get as many bits from the buffer as we can. + if ( got > 0 ){ + bufferBits <<= got; + bitsUsed -= got; + bitsAvailable -= got; + } + // if more bits are requested. + if ( count > got ){ + if (!fill()) { + bits = (bits >> (count - got)) & mask[count - got]; + return got; + } + got = count - got; + // avoid reading more bits than available. + if ( got <= bitsAvailable ){ + bits |= (bufferBits >> (intBitSize - got)) & mask[got]; + bufferBits <<= got; + bitsUsed -= got; + bitsAvailable -= got; + } + } + return count; + } + + /** @return Amount of bits that can be read from this BitReader. */ + int BitReader::availableBits(){ return bitsAvailable; } + +} // end namespace skulltag