sources/huffman/bitreader.cpp

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1 /*
2 * skulltag::BitReader class - Allows reading arbitrary bit lengths of data.
3 * Version 1 - Revsion 0
4 *
5 * Copyright 2009 Timothy Landers
6 * email: code.vortexcortex@gmail.com
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a copy
9 * of this software and associated documentation files (the "Software"), to deal
10 * in the Software without restriction, including without limitation the rights
11 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
12 * copies of the Software, and to permit persons to whom the Software is
13 * furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included in
16 * all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 * THE SOFTWARE.
25 */
26
27 #include "bitreader.h"
28 /** Prevents naming convention problems via encapsulation. */
29 namespace skulltag {
30 // BitReader class implementation
31
32 int BitReader::intBitSize = 0;
33 int BitReader::intSize = 0;
34 int BitReader::mask[32] = {0};
35
36 /** Creates a new BitReader. */
37 BitReader::BitReader(){
38 init();
39 }
40
41 /** Creates a new BitReader.
42 * @param input Source of data that bits will be read from.
43 * @param max Maximum number of chars to read. */
44 BitReader::BitReader( unsigned char const * input, int const &max ){
45 inputBuffer( input, max );
46 }
47
48 /** Sets the input buffer that bytes will be read from.
49 * @param input Source of data that bits will be read from.
50 * @param max Maximum number of chars to input.
51 * @return true if successful, false if an error occurs. */
52 bool BitReader::inputBuffer( unsigned char const * input, int const &max ){
53 init(); // zero the vars.
54 currentByte = input;
55 if ( input == 0 ) return false;
56 if ( max < 1 ) return false;
57 bytesAvailable = max;
58 bitsAvailable = max << 3;
59 maximumBytes = max;
60 return true;
61 }
62
63 /** Initializes this BitReader */
64 void BitReader::init(){
65 // initialize static variables if not initialized yet.
66 if ( intSize == 0 ){
67 intSize = sizeof maximumBytes;
68 mask[0] = 0;
69
70 // fill mask such that m = { 0, 1, 3, 7, 15, etc. }
71 for ( int i = 1; i < 32; i++ ) mask[i] = (mask[i-1] << 1) | 1;
72
73 intBitSize = intSize << 3;
74 }
75
76 // initialize member variables.
77 bitsAvailable = 0;
78 bytesAvailable = 0;
79 bufferBits = 0;
80 currentByte = 0;
81 maximumBytes = 0;
82 bitsUsed = 0;
83 }
84
85 /** Fills the internal bit buffer.
86 * @return true if successful, false if an error occurs. */
87 bool BitReader::fill(){
88 if ( (currentByte == 0) || (bytesAvailable <= 0) ) return false;
89
90 // while there's at least one octet free in the buffer, and one byte to read.
91 while ( (bitsUsed < (intBitSize - 8)) && (bytesAvailable > 0) ){
92
93 // put a byte into the bottom end of the buffer.
94 bufferBits |= (*currentByte & mask[8]) << (intBitSize - bitsUsed - 8);
95
96 // Set variables to reflect the change.
97 currentByte++;
98 bytesAvailable--;
99 bitsUsed += 8;
100 }
101 return true;
102 }
103
104 /** Fetches a specified number of bits and stores them in an int.
105 * @param bits destination of the retrieved bits. <br>
106 * The bits will be stored in the least significant portion of the int.
107 * @param count the number of bits to fetch.
108 * @return the number of bits read -- may not be equal to the amount requested. */
109 int BitReader::get( int &bits, int const &count ){
110 bits = 0;
111 // Requesting more bits than are available.
112 if ( count > bitsAvailable ) return 0;
113 if ( (count > bitsUsed) && (!fill()) ) return 0;
114 bits = (bufferBits >> (intBitSize - count)) & mask[count];
115 // lesser of bits in buffer or requested bits.
116 int got = (bitsUsed < count) ? bitsUsed : count;
117 // get as many bits from the buffer as we can.
118 if ( got > 0 ){
119 bufferBits <<= got;
120 bitsUsed -= got;
121 bitsAvailable -= got;
122 }
123 // if more bits are requested.
124 if ( count > got ){
125 if (!fill()) {
126 bits = (bits >> (count - got)) & mask[count - got];
127 return got;
128 }
129 got = count - got;
130 // avoid reading more bits than available.
131 if ( got <= bitsAvailable ){
132 bits |= (bufferBits >> (intBitSize - got)) & mask[got];
133 bufferBits <<= got;
134 bitsUsed -= got;
135 bitsAvailable -= got;
136 }
137 }
138 return count;
139 }
140
141 /** @return Amount of bits that can be read from this BitReader. */
142 int BitReader::availableBits(){ return bitsAvailable; }
143
144 } // end namespace skulltag

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