Mon, 20 Jun 2022 23:05:27 +0300
Use crosshair cursor inside the renderer
src/gl/partrenderer.cpp | file | annotate | diff | comparison | revisions |
--- a/src/gl/partrenderer.cpp Mon Jun 20 22:54:13 2022 +0300 +++ b/src/gl/partrenderer.cpp Mon Jun 20 23:05:27 2022 +0300 @@ -47,6 +47,7 @@ { this->setMouseTracking(true); this->setFocusPolicy(Qt::WheelFocus); + this->setCursor(Qt::CrossCursor); QSurfaceFormat surfaceFormat; surfaceFormat.setSamples(8); this->setFormat(surfaceFormat);