Tue, 28 Jun 2022 17:59:34 +0300 Teemu Piippo Let's bring GLEW back after all file | diff | annotate
Tue, 28 Jun 2022 17:35:56 +0300 Teemu Piippo Fix picking and rendering of selected colors file | diff | annotate
Sun, 26 Jun 2022 21:32:51 +0300 Teemu Piippo Convert all includes to be relative to project root directory. Files that cannot be found in this manner use angle brackets. file | diff | annotate
Sun, 26 Jun 2022 19:44:45 +0300 Teemu Piippo - Made it build under Qt6 file | diff | annotate
Tue, 14 Jun 2022 17:55:50 +0300 Teemu Piippo reimplement EditTools as a render layer file | diff | annotate
Thu, 09 Jun 2022 13:32:55 +0300 Teemu Piippo more refactoring, dosn't build yet file | diff | annotate
Wed, 08 Jun 2022 22:29:44 +0300 Teemu Piippo More refactor, merged main.h, basics.h and utility.h into one header file basics.h and removed plenty of unused code file | diff | annotate
Wed, 08 Jun 2022 20:41:21 +0300 Teemu Piippo Refactor colors.cpp/.h file | diff | annotate
Mon, 06 Jun 2022 22:01:22 +0300 Teemu Piippo Giant refactor file | diff | annotate
Wed, 25 May 2022 12:01:58 +0300 Teemu Piippo cleanup, gl::Compiler changed to gl::ModelShaders file | diff | annotate
Thu, 03 Mar 2022 11:42:52 +0200 Teemu Piippo extract polygon cache out of Model file | diff | annotate
Wed, 11 Mar 2020 19:05:34 +0200 Teemu Piippo simplification file | diff | annotate
Wed, 11 Mar 2020 17:19:28 +0200 Teemu Piippo fixed signed vs unsigned nonsense in gl::Compiler::idFromColor file | diff | annotate
Mon, 09 Mar 2020 14:21:54 +0200 Teemu Piippo ldraw::Id is now templated for extra type safety file | diff | annotate
Fri, 07 Feb 2020 23:59:06 +0200 Teemu Piippo selection works now file | diff | annotate
Fri, 07 Feb 2020 02:02:16 +0200 Teemu Piippo fix some warnings file | diff | annotate
Fri, 07 Feb 2020 02:01:21 +0200 Teemu Piippo wrote the id color in terms of the id value in the shader now that I can get the id to the shader properly file | diff | annotate
Fri, 07 Feb 2020 01:58:34 +0200 Teemu Piippo added selection highlighting file | diff | annotate
Thu, 06 Feb 2020 23:41:20 +0200 Teemu Piippo picking works now file | diff | annotate
Thu, 06 Feb 2020 20:33:05 +0200 Teemu Piippo added the pick scene file | diff | annotate
Sat, 01 Feb 2020 17:10:11 +0200 Teemu Piippo Main color is now configurable file | diff | annotate
Thu, 30 Jan 2020 19:20:11 +0200 Teemu Piippo renamed the linetypes namespace to ldraw namespace and added more structures to it file | diff | annotate
Tue, 28 Jan 2020 23:34:49 +0200 Teemu Piippo added some sort of lighting file | diff | annotate
Sun, 26 Jan 2020 14:29:30 +0200 Teemu Piippo replaced matrix and vertex classes with glm file | diff | annotate
Thu, 23 Jan 2020 00:29:10 +0200 Teemu Piippo it works! file | diff | annotate
Wed, 22 Jan 2020 22:41:17 +0200 Teemu Piippo modelview matrix set up file | diff | annotate
Wed, 22 Jan 2020 01:17:11 +0200 Teemu Piippo commit work done on plugging vao to the gl renderer, renders nonsense for now file | diff | annotate
Wed, 22 Jan 2020 00:23:29 +0200 Teemu Piippo at least VAOs work now file | diff | annotate
Sun, 19 Jan 2020 02:54:48 +0200 Teemu Piippo commit work on GL rendering file | diff | annotate
Wed, 01 Jan 2020 17:45:56 +0200 Teemu Piippo things file | diff | annotate
Sat, 14 Dec 2019 22:36:06 +0200 Teemu Piippo added missing files file | diff | annotate
(0) tip

mercurial