Sat, 14 Dec 2019 23:00:01 +0200
fixed build
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2018 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "main.h" #include "gl/partrenderer.h" #include "gl/common.h" #include "types/boundingbox.h" #include <QMap> #include <QSet> namespace gl { class Compiler; class Renderer; } /* * Compiles LDObjects into polygons for the GLRenderer to draw. */ class gl::Compiler : public QObject, protected QOpenGLFunctions { Q_OBJECT public: Compiler(Renderer* renderer); ~Compiler(); void initialize(); Point3D modelCenter(); void prepareVBO (int vbonum); GLuint vbo (int vbonum) const; int vboSize (int vbonum) const; static int vboNumber (VboClass surface, VboSubclass complement); private: struct ObjectVboData { QVector<GLfloat> data[gl::numVbos]; }; QMap<QPersistentModelIndex, ObjectVboData> m_objectInfo; QSet<QPersistentModelIndex> m_staged; // Objects that need to be compiled GLuint m_vbo[gl::numVbos]; bool m_vboChanged[gl::numVbos] = {true}; bool needBoundingBoxRebuild = true; int m_vboSizes[gl::numVbos] = {0}; }; #define CHECK_GL_ERROR() { checkGLError(__FILE__, __LINE__); } void checkGLError (QString file, int line);