src/document.cpp

Thu, 06 Feb 2020 20:33:05 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Thu, 06 Feb 2020 20:33:05 +0200
changeset 46
98645c8e7704
parent 39
caac957e9834
child 47
cd6704009eb9
permissions
-rw-r--r--

added the pick scene

/*
 *  LDForge: LDraw parts authoring CAD
 *  Copyright (C) 2013 - 2020 Teemu Piippo
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "document.h"
#include "ui_document.h"
#include "model.h"

Document::Document(
	Model* model,
	DocumentManager* documents,
	const ldraw::ColorTable& colorTable,
	QWidget* parent) :
	QWidget{parent},
	model{model},
	documents{documents},
	colorTable{colorTable},
	renderer{new PartRenderer{model, documents, colorTable, this}},
	ui{*new Ui::Document}
{
	this->ui.setupUi(this);
	this->ui.listView->setModel(model);
	QVBoxLayout* layout = new QVBoxLayout;
	layout->addWidget(this->renderer);
	this->ui.viewportFrame->setLayout(layout);
	connect(this->ui.splitter, &QSplitter::splitterMoved, this, &Document::splitterChanged);
}

Document::~Document()
{
	delete &this->ui;
}

QByteArray Document::saveSplitterState() const
{
	return this->ui.splitter->saveState();
}

void Document::restoreSplitterState(const QByteArray& state)
{
	this->ui.splitter->restoreState(state);
}

void Document::setRenderPreferences(const gl::RenderPreferences& newPreferences)
{
	this->renderer->setRenderPreferences(newPreferences);
}

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