Thu, 06 Feb 2020 20:33:05 +0200
added the pick scene
24 | 1 | /* |
2 | * LDForge: LDraw parts authoring CAD | |
3 | * Copyright (C) 2013 - 2020 Teemu Piippo | |
4 | * | |
5 | * This program is free software: you can redistribute it and/or modify | |
6 | * it under the terms of the GNU General Public License as published by | |
7 | * the Free Software Foundation, either version 3 of the License, or | |
8 | * (at your option) any later version. | |
9 | * | |
10 | * This program is distributed in the hope that it will be useful, | |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
13 | * GNU General Public License for more details. | |
14 | * | |
15 | * You should have received a copy of the GNU General Public License | |
16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
17 | */ | |
18 | ||
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19 | #include "document.h" |
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20 | #include "ui_document.h" |
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21 | #include "model.h" |
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22 | |
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renamed the linetypes namespace to ldraw namespace and added more structures to it
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23 | Document::Document( |
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24 | Model* model, |
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25 | DocumentManager* documents, |
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26 | const ldraw::ColorTable& colorTable, |
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27 | QWidget* parent) : |
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28 | QWidget{parent}, |
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29 | model{model}, |
21 | 30 | documents{documents}, |
26 | 31 | colorTable{colorTable}, |
32 | renderer{new PartRenderer{model, documents, colorTable, this}}, | |
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33 | ui{*new Ui::Document} |
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34 | { |
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35 | this->ui.setupUi(this); |
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36 | this->ui.listView->setModel(model); |
21 | 37 | QVBoxLayout* layout = new QVBoxLayout; |
38 | layout->addWidget(this->renderer); | |
39 | this->ui.viewportFrame->setLayout(layout); | |
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40 | connect(this->ui.splitter, &QSplitter::splitterMoved, this, &Document::splitterChanged); |
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41 | } |
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42 | |
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43 | Document::~Document() |
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44 | { |
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45 | delete &this->ui; |
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46 | } |
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47 | |
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48 | QByteArray Document::saveSplitterState() const |
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49 | { |
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50 | return this->ui.splitter->saveState(); |
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51 | } |
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52 | |
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53 | void Document::restoreSplitterState(const QByteArray& state) |
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54 | { |
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55 | this->ui.splitter->restoreState(state); |
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56 | } |
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57 | |
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58 | void Document::setRenderPreferences(const gl::RenderPreferences& newPreferences) |
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59 | { |
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60 | this->renderer->setRenderPreferences(newPreferences); |
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61 | } |