src/linetypes/edge.cpp

Wed, 25 Mar 2020 16:07:20 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Wed, 25 Mar 2020 16:07:20 +0200
changeset 87
93ec4d630346
parent 86
4bec0525ef1b
child 132
488d0ba6070b
permissions
-rw-r--r--

added PolygonObject and refactored away a lot of boilerplate

#include "edge.h"

QString ldraw::Edge::textRepresentation() const
{
	return utility::format(
		"%1 %2",
		utility::vertexToStringParens(this->points[0]),
		utility::vertexToStringParens(this->points[1]));
}

void ldraw::Edge::getPolygons(
	std::vector<gl::Polygon>& polygons,
	GetPolygonsContext* context) const
{
	Q_UNUSED(context)
	polygons.push_back(gl::edgeLine(this->points[0], this->points[1], this->colorIndex, this->id));
}

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