CMake/FindGLM.cmake

Wed, 25 May 2022 20:36:34 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Wed, 25 May 2022 20:36:34 +0300
changeset 199
6988973515d2
parent 29
4cc6b582fde8
permissions
-rw-r--r--

Fix pick() picking from weird places on the screen with high DPI scaling

glReadPixels reads data from the frame buffer, which contains data after
high DPI scaling, so any reads to that need to take this scaling into account

#
# Find GLM
#
# Try to find GLM : OpenGL Mathematics.
# This module defines 
# - GLM_INCLUDE_DIRS
# - GLM_FOUND
#
# The following variables can be set as arguments for the module.
# - GLM_ROOT_DIR : Root library directory of GLM 
#
# References:
# - https://github.com/Groovounet/glm/blob/master/util/FindGLM.cmake
# - https://bitbucket.org/alfonse/gltut/src/28636298c1c0/glm-0.9.0.7/FindGLM.cmake
#

# Additional modules
include(FindPackageHandleStandardArgs)

if (WIN32)
	# Find include files
	find_path(
		GLM_INCLUDE_DIR
		NAMES glm/glm.hpp
		PATHS
		$ENV{PROGRAMFILES}/include
		${GLM_ROOT_DIR}/include
		DOC "The directory where glm/glm.hpp resides")
else()
	# Find include files
	find_path(
		GLM_INCLUDE_DIR
		NAMES glm/glm.hpp
		PATHS
		/usr/include
		/usr/local/include
		/sw/include
		/opt/local/include
		${GLM_ROOT_DIR}/include
		DOC "The directory where glm/glm.hpp resides")
endif()

# Handle REQUIRD argument, define *_FOUND variable
find_package_handle_standard_args(GLM DEFAULT_MSG GLM_INCLUDE_DIR)

# Define GLM_INCLUDE_DIRS
if (GLM_FOUND)
	set(GLM_INCLUDE_DIRS ${GLM_INCLUDE_DIR})
endif()

# Hide some variables
mark_as_advanced(GLM_INCLUDE_DIR)

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