Wed, 25 May 2022 20:36:34 +0300
Fix pick() picking from weird places on the screen with high DPI scaling
glReadPixels reads data from the frame buffer, which contains data after
high DPI scaling, so any reads to that need to take this scaling into account
29 | 1 | # |
2 | # Find GLM | |
3 | # | |
4 | # Try to find GLM : OpenGL Mathematics. | |
5 | # This module defines | |
6 | # - GLM_INCLUDE_DIRS | |
7 | # - GLM_FOUND | |
8 | # | |
9 | # The following variables can be set as arguments for the module. | |
10 | # - GLM_ROOT_DIR : Root library directory of GLM | |
11 | # | |
12 | # References: | |
13 | # - https://github.com/Groovounet/glm/blob/master/util/FindGLM.cmake | |
14 | # - https://bitbucket.org/alfonse/gltut/src/28636298c1c0/glm-0.9.0.7/FindGLM.cmake | |
15 | # | |
16 | ||
17 | # Additional modules | |
18 | include(FindPackageHandleStandardArgs) | |
19 | ||
20 | if (WIN32) | |
21 | # Find include files | |
22 | find_path( | |
23 | GLM_INCLUDE_DIR | |
24 | NAMES glm/glm.hpp | |
25 | PATHS | |
26 | $ENV{PROGRAMFILES}/include | |
27 | ${GLM_ROOT_DIR}/include | |
28 | DOC "The directory where glm/glm.hpp resides") | |
29 | else() | |
30 | # Find include files | |
31 | find_path( | |
32 | GLM_INCLUDE_DIR | |
33 | NAMES glm/glm.hpp | |
34 | PATHS | |
35 | /usr/include | |
36 | /usr/local/include | |
37 | /sw/include | |
38 | /opt/local/include | |
39 | ${GLM_ROOT_DIR}/include | |
40 | DOC "The directory where glm/glm.hpp resides") | |
41 | endif() | |
42 | ||
43 | # Handle REQUIRD argument, define *_FOUND variable | |
44 | find_package_handle_standard_args(GLM DEFAULT_MSG GLM_INCLUDE_DIR) | |
45 | ||
46 | # Define GLM_INCLUDE_DIRS | |
47 | if (GLM_FOUND) | |
48 | set(GLM_INCLUDE_DIRS ${GLM_INCLUDE_DIR}) | |
49 | endif() | |
50 | ||
51 | # Hide some variables | |
52 | mark_as_advanced(GLM_INCLUDE_DIR) |