src/types/boundingbox.h

Sun, 25 Jul 2021 20:29:14 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Sun, 25 Jul 2021 20:29:14 +0300
changeset 111
1f42c03fafca
parent 33
4c41bfe2ec6e
child 189
815fbaae9cb2
permissions
-rw-r--r--

Draw tool actually adds objects now

/*
 *  LDForge: LDraw parts authoring CAD
 *  Copyright (C) 2013 - 2018 Teemu Piippo
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once
#include "basics.h"
#include "maths.h"

class BoundingBox
{
public:
	void consider(const glm::vec3& vertex);
	glm::vec3 minimum {math::infinity, math::infinity, math::infinity};
	glm::vec3 maximum {-math::infinity, -math::infinity, -math::infinity};
	BoundingBox& operator<<(const glm::vec3& v);
};

inline const BoundingBox emptyBoundingBox = {};
glm::vec3 boxCenter(const BoundingBox& box);
float longestMeasure(const BoundingBox& box);
float spaceDiagonal(const BoundingBox& box);

bool operator==(const BoundingBox& box_1, const BoundingBox& box_2);
bool operator!=(const BoundingBox& box_1, const BoundingBox& box_2);

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