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Draw tool actually adds objects now
2021-07-25
, by Teemu Piippo
stuff
2021-07-25
, by Teemu Piippo
replaced preview layers in favor of overpainting callback
2021-07-25
, by Teemu Piippo
work on editing tools
2021-07-25
, by Teemu Piippo
Move selection logic into select tool
2021-07-23
, by Teemu Piippo
work on draw preview
2021-07-19
, by Teemu Piippo
added preview layer code and fixed build warnings
2021-07-19
, by Teemu Piippo
Add connections
2021-07-19
, by Teemu Piippo
update
2021-05-16
, by Teemu Piippo
stuff
2021-02-17
, by Teemu Piippo
added references to items()
2021-02-05
, by Teemu Piippo
fix build
2021-01-26
, by Teemu Piippo
disable cotire because it's messing up Qt Creator's Clang code model for me
2021-01-26
, by Teemu Piippo
added translations to dependencies in CMakeLists... maybe that's the source of the trouble with translations getting emptied
2021-01-10
, by Teemu Piippo
work on tools
2021-01-10
, by Teemu Piippo
added tool base code
2021-01-10
, by Teemu Piippo
asioita
2020-11-05
, by Teemu Piippo
added a color select dialog
2020-09-21
, by Teemu Piippo
fix warnings
2020-08-24
, by Teemu Piippo
merge commit
2020-08-24
, by Teemu Piippo
add comments
2020-08-24
, by Teemu Piippo
remove dependency on glut, fixes
2020-08-24
, by Teemu Piippo
object editing
2020-05-11
, by Teemu Piippo
finetuning in multiplyfactordialog
2020-05-11
, by Teemu Piippo
added PolygonObject and refactored away a lot of boilerplate
2020-03-25
, by Teemu Piippo
PolygonObjectEditor can now modify the object properly
2020-03-19
, by Teemu Piippo
added a matrix editing widget
2020-03-18
, by Teemu Piippo
fix
2020-03-18
, by Teemu Piippo
refactor, added splitter
2020-03-18
, by Teemu Piippo
added doublespinbox
2020-03-17
, by Teemu Piippo
object editor widgets start to form up
2020-03-17
, by Teemu Piippo
simplification
2020-03-11
, by Teemu Piippo
added a render style for pick scene
2020-03-11
, by Teemu Piippo
fixed signed vs unsigned nonsense in gl::Compiler::idFromColor
2020-03-11
, by Teemu Piippo
added some meta stuff, simplified quadrilateral splitting and tested it
2020-03-09
, by Teemu Piippo
finished splitQuadrilateral theoretically (untested)
2020-03-09
, by Teemu Piippo
document AbstractBasicShaderProgram
2020-03-06
, by Teemu Piippo
negative axes are now drawn in darker color
2020-03-06
, by Teemu Piippo
ldraw::Id is now templated for extra type safety
2020-03-09
, by Teemu Piippo
stretch the grid quadrilateral less, hopefully this makes fragments small enough even on integrated
2020-03-06
, by Teemu Piippo
show axis directions on the screen
2020-03-06
, by Teemu Piippo
Added axes rendering
2020-03-06
, by Teemu Piippo
begin work on axes program
2020-03-06
, by Teemu Piippo
default to XZ
2020-03-06
, by Teemu Piippo
grid autorotation
2020-03-05
, by Teemu Piippo
added a method to find out if the view is perpendicular to grid
2020-03-02
, by Teemu Piippo
document the grid snapping transformations
2020-02-29
, by Teemu Piippo
grid snapping now also works with transformed grids
2020-02-29
, by Teemu Piippo
omg functional programming
2020-02-28
, by Teemu Piippo
update locales
2020-02-27
, by Teemu Piippo
moved GridProgram to Canvas
2020-02-27
, by Teemu Piippo
fixed warning
2020-02-27
, by Teemu Piippo
fixed testing of whether screenToModelCoordinates's result value is behind the camera
2020-02-27
, by Teemu Piippo
use glm::project instead of figuring out the conversion manually...
2020-02-27
, by Teemu Piippo
use glm::unProject to implement screenToModelCoordinates
2020-02-27
, by Teemu Piippo
PartRenderer::modelToScreenCoordinates FINALLY WORKS
2020-02-26
, by Teemu Piippo
grid stuff
2020-02-26
, by Teemu Piippo
made the grid look nicer
2020-02-13
, by Teemu Piippo
added grid program
2020-02-13
, by Teemu Piippo
avoid having the null id in the selection
2020-02-07
, by Teemu Piippo
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