src/gl/compiler.h

changeset 309
d862721d19a3
parent 291
42b4953dff85
child 333
07e65a4c6611
--- a/src/gl/compiler.h	Wed Jun 29 16:21:44 2022 +0300
+++ b/src/gl/compiler.h	Wed Jun 29 16:33:49 2022 +0300
@@ -80,9 +80,9 @@
 	void initializeModelShaders(ModelShaders* modelShaders);
 	void bindModelShaderVertexArray(gl::ModelShaders* shaders, gl::ArrayClass arrayClass);
 	void releaseModelShaderVertexArray(gl::ModelShaders* shaders, gl::ArrayClass arrayClass);
-	void setModelShaderSelectedObjects(gl::ModelShaders* shaders, const QSet<ModelId>& ids);
+	void setModelShaderSelectedObjects(gl::ModelShaders* shaders, const QSet<ElementId>& ids);
 	std::size_t vertexCount(const ModelShaders *shaders, gl::ArrayClass arrayClass);
-	ModelId idFromUcharColor(const std::array<GLubyte, 3>& data);
+	ElementId idFromUcharColor(const std::array<GLubyte, 3>& data);
 
 	template<typename... Ts>
 	void setShaderUniform(gl::ModelShaders* shaders, const char* uniformName, Ts&&... args)

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