--- a/src/types/boundingbox.cpp Sat Dec 14 22:36:06 2019 +0200 +++ b/src/types/boundingbox.cpp Sat Dec 14 23:00:01 2019 +0200 @@ -26,12 +26,12 @@ void BoundingBox::consider(const Point3D& vertex) { - this->minimum.x = std::min(vertex.x, this->minimum.x); - this->minimum.y = std::min(vertex.y, this->minimum.y); - this->minimum.z = std::min(vertex.z, this->minimum.z); - this->maximum.x = std::max(vertex.x, this->maximum.x); - this->maximum.y = std::max(vertex.y, this->maximum.y); - this->maximum.z = std::max(vertex.z, this->maximum.z); + this->minimum.x = math::min(vertex.x, this->minimum.x); + this->minimum.y = math::min(vertex.y, this->minimum.y); + this->minimum.z = math::min(vertex.z, this->minimum.z); + this->maximum.x = math::max(vertex.x, this->maximum.x); + this->maximum.y = math::max(vertex.y, this->maximum.y); + this->maximum.z = math::max(vertex.z, this->maximum.z); } /* @@ -64,5 +64,5 @@ */ double spaceDiagonal(const BoundingBox& box) { - return distance(box.minimum, box.maximum); + return math::distance(box.minimum, box.maximum); }