--- a/src/vertexmap.cpp Tue Jul 27 16:29:00 2021 +0300 +++ b/src/vertexmap.cpp Wed Jul 28 08:23:09 2021 +0300 @@ -29,6 +29,7 @@ { this->map.clear(); this->vertices.clear(); + this->vertexHashes.clear(); this->model->apply<ldraw::Object>([&](const ldraw::Object* object) { for (int i = 0; i < object->numPoints(); i += 1) @@ -36,7 +37,11 @@ const glm::vec3& point = object->getPoint(i); const unsigned int hash = qHash(point); this->map[hash].insert(object->id); - this->vertices[hash] = point; + if (not this->vertexHashes.contains(hash)) + { + this->vertexHashes.insert(hash); + this->vertices.push_back(point); + } } }); Q_EMIT this->verticesChanged(); @@ -48,9 +53,9 @@ */ void VertexMap::apply(ApplyFunction fn) const { - for (auto it = this->map.cbegin(); it != this->map.cend(); ++it) + for (unsigned int i = 0; i < this->vertices.size(); i += 1) { - const glm::vec3& point = this->vertices.at(it->first); - fn(point, it->second); + const glm::vec3& point = this->vertices[i]; + fn(point, this->map.at(qHash(point))); } }