--- a/src/gl/compiler.cpp Tue Jul 27 16:29:00 2021 +0300 +++ b/src/gl/compiler.cpp Wed Jul 28 08:23:09 2021 +0300 @@ -48,6 +48,7 @@ const int FRAGSTYLE_BfcRed = 2; const int FRAGSTYLE_Random = 3; const int FRAGSTYLE_Id = 4; +const int FRAGSTYLE_Black = 5; void main() { @@ -77,6 +78,10 @@ { vColor = vec4(0.9, 0.2, 0.2, 1.0); } + else if (fragmentStyle == FRAGSTYLE_Black) + { + vColor = vec4(0.0, 0.0, 0.0, 1.0); + } else { vColor = color;