src/layers/gridlayer.h

changeset 263
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parent 243
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child 264
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1 /*
2 * LDForge: LDraw parts authoring CAD
3 * Copyright (C) 2020 Teemu Piippo
4 *
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18
19 #pragma once
20 #include "../gl/basicshaderprogram.h"
21 #include "../gl/common.h"
22
23 class GridLayer final : public RenderLayer
24 {
25 BasicShader shader;
26 glm::vec4 gridColor = {1.0f, 1.0f, 1.0f, 0.75f};
27 glm::mat4 gridMatrix{1};
28 bool isInitialized = false;
29 public:
30 void setGridMatrix(const glm::mat4& newGridMatrix);
31 void setGridColor(const QColor& newGridColor);
32 void settingsChanged();
33 protected:
34 void initializeGL() override;
35 void paintGL() override;
36 void mvpMatrixChanged(const glm::mat4& mvpMatrix) override;
37 };

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