27 glm::mat4 gridMatrix{1}; |
27 glm::mat4 gridMatrix{1}; |
28 bool isInitialized = false; |
28 bool isInitialized = false; |
29 public: |
29 public: |
30 void setGridMatrix(const glm::mat4& newGridMatrix); |
30 void setGridMatrix(const glm::mat4& newGridMatrix); |
31 void setGridColor(const QColor& newGridColor); |
31 void setGridColor(const QColor& newGridColor); |
|
32 void settingsChanged(); |
32 protected: |
33 protected: |
33 void initializeGL() override; |
34 void initializeGL() override; |
34 void paintGL() override; |
35 void paintGL() override; |
35 void mvpMatrixChanged(const glm::mat4& mvpMatrix) override; |
36 void mvpMatrixChanged(const glm::mat4& mvpMatrix) override; |
36 }; |
37 }; |