src/gl/gridprogram.h

Wed, 26 Feb 2020 22:26:05 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Wed, 26 Feb 2020 22:26:05 +0200
changeset 56
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child 64
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PartRenderer::modelToScreenCoordinates FINALLY WORKS

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2020 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #pragma once
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20 #include "common.h"
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21
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22 class GridProgram : public QObject, protected QOpenGLFunctions
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23 {
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24 Q_OBJECT
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25 public:
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26 GridProgram(QObject* parent = nullptr);
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27 GridProgram(const GridProgram&) = delete;
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28 GridProgram(GridProgram&&) = delete;
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29 ~GridProgram() = default;
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30 void initialize();
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31 void setViewMatrix(const glm::mat4& newViewMatrix);
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32 void setProjectionMatrix(const glm::mat4& newProjectionMatrix);
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33 void setModelMatrix(const glm::mat4& newModelMatrix);
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34 void setGridColor(const QColor& newGridColor);
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35 void operator=(GridProgram) = delete;
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36 void draw();
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37 void teardown();
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38 private:
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39 void checkForGLErrors();
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40 bool isInitialized = false;
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41 QOpenGLBuffer buffer;
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42 QOpenGLShader vertexShader;
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43 QOpenGLShader fragmentShader;
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44 std::optional<gl::ShaderProgram> program{std::nullopt};
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45 glm::vec4 gridColor = {1.0f, 1.0f, 1.0f, 0.75f};
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46 QOpenGLVertexArrayObject vertexArrayObject;
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47 };

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