src/gl/gridprogram.h

changeset 53
3af627f7a40f
child 55
cb81ecb5fb23
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/gl/gridprogram.h	Thu Feb 13 12:51:27 2020 +0200
@@ -0,0 +1,45 @@
+/*
+ *  LDForge: LDraw parts authoring CAD
+ *  Copyright (C) 2020 Teemu Piippo
+ *
+ *  This program is free software: you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation, either version 3 of the License, or
+ *  (at your option) any later version.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+#include "common.h"
+
+class GridProgram : public QObject, protected QOpenGLFunctions
+{
+	Q_OBJECT
+public:
+	GridProgram(QObject* parent = nullptr);
+	GridProgram(const GridProgram&) = delete;
+	GridProgram(GridProgram&&) = delete;
+	~GridProgram() = default;
+	void initialize();
+	void setViewMatrix(const glm::mat4& newViewMatrix);
+	void setProjectionMatrix(const glm::mat4& newProjectionMatrix);
+	void setModelMatrix(const glm::mat4& newModelMatrix);
+	void operator=(GridProgram) = delete;
+	void draw();
+	void teardown();
+private:
+	void checkForGLErrors();
+	bool isInitialized = false;
+	QOpenGLBuffer buffer;
+	QOpenGLShader vertexShader;
+	QOpenGLShader fragmentShader;
+	std::optional<gl::ShaderProgram> program{std::nullopt};
+	QOpenGLVertexArrayObject vertexArrayObject;
+};

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