src/modeleditcontext.h

Sun, 29 Aug 2021 20:39:55 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Sun, 29 Aug 2021 20:39:55 +0300
changeset 125
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permissions
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Move tools under Document instead of MainWindow

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 - 2020 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #pragma once
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20 #include "model.h"
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21
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22 class Model::EditContext
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23 {
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24 public:
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25 ~EditContext();
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26 template<typename T, typename... Args>
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27 ldraw::Id<T> append(Args&&... args);
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28 ldraw::id_t append(std::unique_ptr<ldraw::Object>&& object);
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29 template<typename T, typename... Args>
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30 ldraw::Id<T> insert(int position, Args&&... args);
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31 void remove(int position);
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32 template<ldraw::Property property>
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33 void setObjectProperty(ldraw::id_t id, const ldraw::PropertyType<property>& value);
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34 auto setObjectProperty(ldraw::id_t id, ldraw::Property property, const QVariant& value)
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35 -> ldraw::Object::SetPropertyResult;
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36 void setObjectPoint(ldraw::id_t id, int pointId, const glm::vec3& value);
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37 void invertObject(ldraw::id_t id);
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38 Model& model();
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39 private:
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40 EditContext(Model& model);
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41 friend class Model;
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42 QSet<ldraw::id_t> modifiedObjects;
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43 Model& storedModel;
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44 };
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45
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46 template<ldraw::Property Property>
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47 void Model::EditContext::setObjectProperty(const ldraw::id_t id, const ldraw::PropertyType<Property>& value)
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48 {
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49 ldraw::Object* object = this->model().objectAt(id);
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50 if (object != nullptr)
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51 {
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52 object->setProperty<Property>(value);
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53 modifiedObjects.insert(id);
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54 }
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55 }
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57 template<typename T, typename... Args>
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58 ldraw::Id<T> Model::EditContext::append(Args&&... args)
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59 {
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60 return this->storedModel.append<T>(args...);
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61 }
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63 template<typename T, typename... Args>
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64 ldraw::Id<T> Model::EditContext::insert(int position, Args&&... args)
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65 {
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66 return this->storedModel.insert<T>(position, args...);
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67 }
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69 namespace ldraw
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70 {
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71 /// Determines how quadrilaterals are split into triangles
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72 enum class Diagonal
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73 {
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74 Diagonal_13,
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75 Diagonal_24
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76 };
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78 // Splits the specified quadrilateral into triangles.
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79 // If it is not a quadrilateral then no action is performed
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80 auto splitQuadrilateral(Model::EditContext& editor,
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81 quadrilateralid_t quadrilateral_id,
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82 Diagonal splitType = Diagonal::Diagonal_13
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83 ) -> std::optional<std::pair<triangleid_t, triangleid_t>>;
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84 }

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