Wed, 22 Jan 2020 22:41:17 +0200
modelview matrix set up
| 24 | 1 | /* |
| 2 | * LDForge: LDraw parts authoring CAD | |
| 3 | * Copyright (C) 2013 - 2020 Teemu Piippo | |
| 4 | * | |
| 5 | * This program is free software: you can redistribute it and/or modify | |
| 6 | * it under the terms of the GNU General Public License as published by | |
| 7 | * the Free Software Foundation, either version 3 of the License, or | |
| 8 | * (at your option) any later version. | |
| 9 | * | |
| 10 | * This program is distributed in the hope that it will be useful, | |
| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 13 | * GNU General Public License for more details. | |
| 14 | * | |
| 15 | * You should have received a copy of the GNU General Public License | |
| 16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
| 17 | */ | |
| 18 | ||
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8
44679e468ba9
major update with many things
Teemu Piippo <teemu@hecknology.net>
parents:
diff
changeset
|
19 | #include "matrix.h" |
| 21 | 20 | #include "vertex.h" |
| 21 | ||
| 22 | Matrix4x4 combine(const Matrix3x3& topLeft, const Point3D& translation) | |
| 23 | { | |
| 24 | return {{ | |
| 25 | {topLeft(0, 0), topLeft(0, 1), topLeft(0, 2), translation.x}, | |
| 26 | {topLeft(1, 0), topLeft(1, 1), topLeft(1, 2), translation.y}, | |
| 27 | {topLeft(2, 0), topLeft(2, 1), topLeft(2, 2), translation.z}, | |
| 28 | {0, 0, 0, 1} | |
| 29 | }}; | |
| 30 | } | |
| 26 | 31 | |
| 32 | /* | |
| 33 | * Computes the determinant of a 3×3 matrix with each variable passed in row-major order. | |
| 34 | */ | |
| 35 | qreal math::det(qreal a, qreal b, qreal c, qreal d, qreal e, qreal f, qreal g, qreal h, qreal i) | |
| 36 | { | |
| 37 | return a*e*i + b*f*g + c*d*h - a*f*h - b*d*i - c*e*g; | |
| 38 | } | |
| 39 | ||
| 40 | /* | |
| 41 | * Computes the determinant of a 2×2 matrix. | |
| 42 | */ | |
| 43 | qreal math::det(const Matrix<2, 2>& matrix) | |
| 44 | { | |
| 45 | return matrix(0, 0) * matrix(1, 1) - matrix(0, 1) * matrix(1, 0); | |
| 46 | } | |
| 47 | ||
| 48 | /* | |
| 49 | * Computes the determinant of a 3×3 matrix. | |
| 50 | */ | |
| 51 | qreal math::det(const Matrix3x3& matrix) | |
| 52 | { | |
| 53 | return math::sum( | |
| 54 | +matrix(0, 0) * matrix(1, 1) * matrix(2, 2), | |
| 55 | -matrix(0, 0) * matrix(1, 2) * matrix(2, 1), | |
| 56 | -matrix(0, 1) * matrix(1, 0) * matrix(2, 2), | |
| 57 | +matrix(0, 1) * matrix(1, 2) * matrix(2, 0), | |
| 58 | +matrix(0, 2) * matrix(1, 0) * matrix(2, 1), | |
| 59 | -matrix(0, 2) * matrix(1, 1) * matrix(2, 0)); | |
| 60 | } | |
| 61 | ||
| 62 | /* | |
| 63 | * Computes the determinant of a 4×4 matrix. | |
| 64 | */ | |
| 65 | qreal math::det(const Matrix4x4& matrix) | |
| 66 | { | |
| 67 | qreal sum = 0; | |
| 68 | ||
| 69 | for (int column : {0, 1, 2, 3}) | |
| 70 | { | |
| 71 | int column_1 = (column >= 1) ? 0 : 1; | |
| 72 | int column_2 = (column >= 2) ? 1 : 2; | |
| 73 | int column_3 = (column >= 3) ? 2 : 3; | |
| 74 | sum += ((column % 1) ? -1 : 1) * math::det( | |
| 75 | matrix(1, column_1), matrix(1, column_2), matrix(1, column_3), | |
| 76 | matrix(2, column_1), matrix(2, column_2), matrix(2, column_3), | |
| 77 | matrix(3, column_1), matrix(3, column_2), matrix(3, column_3)); | |
| 78 | } | |
| 79 | ||
| 80 | return sum; | |
| 81 | } |