Wed, 25 May 2022 17:47:06 +0300
simplify further
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extract polygon cache out of Model
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1 | #include "polygoncache.h" |
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2 | #include "documentmanager.h" |
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3 | |
193 | 4 | static void getObjectPolygons( |
5 | Model* model, | |
6 | const int index, | |
7 | std::vector<gl::Polygon>& polygons_out, | |
8 | ldraw::GetPolygonsContext* context); | |
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9 | |
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10 | /** |
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11 | * @brief Gets a list of GL polygons that are used to represent this model. |
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12 | * @details Will build polygons if polygons are outdated. |
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13 | * @param documents Documents to use to resolve subfile references |
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14 | * @return vector of GL polygons |
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15 | */ |
193 | 16 | const std::vector<gl::Polygon> &getCachedPolygons( |
17 | PolygonCache *cache, | |
18 | Model *model, | |
19 | DocumentManager *documents) | |
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20 | { |
193 | 21 | if (cache->needRecache) |
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22 | { |
193 | 23 | cache->cachedPolygons.clear(); |
24 | const std::optional<ModelId> modelId = documents->findIdForModel(model); | |
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25 | if (modelId.has_value()) |
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26 | { |
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27 | ldraw::GetPolygonsContext context{modelId.value(), documents}; |
193 | 28 | for (int i = 0; i < model->size(); i += 1) |
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29 | { |
193 | 30 | getObjectPolygons(model, i, cache->cachedPolygons, &context); |
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31 | } |
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32 | } |
193 | 33 | cache->needRecache = false; |
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34 | } |
193 | 35 | return cache->cachedPolygons; |
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36 | } |
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37 | |
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38 | /** |
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39 | * @brief Gets the GL polygons of the object at the specified position in the model |
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40 | * @param index Index of object in the model |
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41 | * @param polygons_out Vector to add polygons into |
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42 | * @param context Context to use to resolve subfile references |
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Teemu Piippo <teemu@hecknology.net>
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43 | */ |
193 | 44 | static void getObjectPolygons( |
45 | Model* model, | |
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46 | const int index, |
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47 | std::vector<gl::Polygon>& polygons_out, |
193 | 48 | ldraw::GetPolygonsContext* context) |
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49 | { |
193 | 50 | const ldraw::Object* object = (*model)[unsigned_cast(index)]; |
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51 | object->getPolygons(polygons_out, context); |
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52 | } |