Tue, 27 Jul 2021 16:29:00 +0300
Add vertex rendering
3 | 1 | #include "conditionaledge.h" |
2 | ||
35
98906a94732f
renamed the linetypes namespace to ldraw namespace and added more structures to it
Teemu Piippo <teemu@hecknology.net>
parents:
33
diff
changeset
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3 | QString ldraw::ConditionalEdge::textRepresentation() const |
6 | 4 | { |
87
93ec4d630346
added PolygonObject and refactored away a lot of boilerplate
Teemu Piippo <teemu@hecknology.net>
parents:
86
diff
changeset
|
5 | return utility::format("%1 %2 %3 %4", |
93ec4d630346
added PolygonObject and refactored away a lot of boilerplate
Teemu Piippo <teemu@hecknology.net>
parents:
86
diff
changeset
|
6 | utility::vertexToStringParens(this->points[0]), |
93ec4d630346
added PolygonObject and refactored away a lot of boilerplate
Teemu Piippo <teemu@hecknology.net>
parents:
86
diff
changeset
|
7 | utility::vertexToStringParens(this->points[1]), |
93ec4d630346
added PolygonObject and refactored away a lot of boilerplate
Teemu Piippo <teemu@hecknology.net>
parents:
86
diff
changeset
|
8 | utility::vertexToStringParens(this->points[2]), |
93ec4d630346
added PolygonObject and refactored away a lot of boilerplate
Teemu Piippo <teemu@hecknology.net>
parents:
86
diff
changeset
|
9 | utility::vertexToStringParens(this->points[3])); |
81
62373840e33a
object editor widgets start to form up
Teemu Piippo <teemu@hecknology.net>
parents:
77
diff
changeset
|
10 | } |