Wed, 25 May 2022 20:36:34 +0300
Fix pick() picking from weird places on the screen with high DPI scaling
glReadPixels reads data from the frame buffer, which contains data after
high DPI scaling, so any reads to that need to take this scaling into account
19 | 1 | /* |
2 | * LDForge: LDraw parts authoring CAD | |
3 | * Copyright (C) 2013 - 2018 Teemu Piippo | |
4 | * | |
5 | * This program is free software: you can redistribute it and/or modify | |
6 | * it under the terms of the GNU General Public License as published by | |
7 | * the Free Software Foundation, either version 3 of the License, or | |
8 | * (at your option) any later version. | |
9 | * | |
10 | * This program is distributed in the hope that it will be useful, | |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
13 | * GNU General Public License for more details. | |
14 | * | |
15 | * You should have received a copy of the GNU General Public License | |
16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
17 | */ | |
18 | ||
19 | #pragma once | |
33
4c41bfe2ec6e
replaced matrix and vertex classes with glm
Teemu Piippo <teemu@hecknology.net>
parents:
22
diff
changeset
|
20 | #include "basics.h" |
19 | 21 | |
189
815fbaae9cb2
cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents:
33
diff
changeset
|
22 | struct BoundingBox |
19 | 23 | { |
196 | 24 | glm::vec3 minimum {infinity, infinity, infinity}; |
25 | glm::vec3 maximum {-infinity, -infinity, -infinity}; | |
19 | 26 | }; |
27 | ||
189
815fbaae9cb2
cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents:
33
diff
changeset
|
28 | constexpr BoundingBox emptyBoundingBox = {}; |
33
4c41bfe2ec6e
replaced matrix and vertex classes with glm
Teemu Piippo <teemu@hecknology.net>
parents:
22
diff
changeset
|
29 | glm::vec3 boxCenter(const BoundingBox& box); |
4c41bfe2ec6e
replaced matrix and vertex classes with glm
Teemu Piippo <teemu@hecknology.net>
parents:
22
diff
changeset
|
30 | float longestMeasure(const BoundingBox& box); |
4c41bfe2ec6e
replaced matrix and vertex classes with glm
Teemu Piippo <teemu@hecknology.net>
parents:
22
diff
changeset
|
31 | float spaceDiagonal(const BoundingBox& box); |
189
815fbaae9cb2
cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents:
33
diff
changeset
|
32 | void addPointToBox(BoundingBox& box, const glm::vec3& vertex); |
22
6da867fa5429
commit work on GL rendering
Teemu Piippo <teemu@hecknology.net>
parents:
20
diff
changeset
|
33 | bool operator==(const BoundingBox& box_1, const BoundingBox& box_2); |
6da867fa5429
commit work on GL rendering
Teemu Piippo <teemu@hecknology.net>
parents:
20
diff
changeset
|
34 | bool operator!=(const BoundingBox& box_1, const BoundingBox& box_2); |