src/modeleditor.h

Wed, 09 Mar 2022 12:42:45 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Wed, 09 Mar 2022 12:42:45 +0200
changeset 172
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permissions
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Render vertices as spheres

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 - 2020 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #pragma once
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20 #include "model.h"
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21
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22 /**
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23 * @brief Provides an interface for editing a model such that signals are emitted for each edit done.
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24 * User edits to models should always be done through this class.
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25 */
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26 class ModelEditor : public QObject
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27 {
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28 Q_OBJECT
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29 public:
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30 ModelEditor(Model& model);
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31 ~ModelEditor();
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32 template<typename T, typename... Args>
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33 ldraw::Id<T> append(Args&&... args);
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34 ldraw::id_t append(std::unique_ptr<ldraw::Object>&& object);
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35 template<typename T, typename... Args>
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36 ldraw::Id<T> insert(int position, Args&&... args);
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37 void remove(int position);
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38 template<ldraw::Property property>
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39 void setObjectProperty(ldraw::id_t id, const ldraw::PropertyType<property>& value);
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40 auto setObjectProperty(ldraw::id_t id, ldraw::Property property, const QVariant& value)
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41 -> ldraw::Object::SetPropertyResult;
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42 void setObjectPoint(ldraw::id_t id, int pointId, const glm::vec3& value);
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43 template<typename T, typename Fn>
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44 bool modifyObject(ldraw::Id<T> id, Fn&& function);
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45 template<typename T, typename Fn>
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46 bool modifyObjectAt(int position, Fn&& function);
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47 const Model& model();
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48 Q_SIGNALS:
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49 void objectAdded(int position);
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50 void objectModified(int position);
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51 void objectRemoved(ldraw::id_t id);
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52 private:
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53 QSet<ldraw::id_t> modifiedObjects;
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54 Model& storedModel;
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55 };
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56
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57 template<ldraw::Property Property>
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58 void ModelEditor::setObjectProperty(const ldraw::id_t id, const ldraw::PropertyType<Property>& value)
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59 {
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60 this->modifyObject(id, [&](ldraw::Object* object){
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61 object->setProperty<Property>(value);
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62 });
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63 }
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65 template<typename T, typename... Args>
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66 ldraw::Id<T> ModelEditor::append(Args&&... args)
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67 {
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68 return this->storedModel.append<T>(args...);
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69 }
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71 template<typename T, typename... Args>
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72 ldraw::Id<T> ModelEditor::insert(int position, Args&&... args)
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73 {
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74 return this->storedModel.insert<T>(position, args...);
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75 }
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76
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77 template<typename T, typename Fn>
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78 bool ModelEditor::modifyObject(ldraw::Id<T> id, Fn&& function)
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79 {
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80 QModelIndex index = this->model().find(id);
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81 return this->modifyObjectAt<T>(index.row(), function);
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82 }
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83
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84 template<typename T, typename Fn>
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85 bool ModelEditor::modifyObjectAt(int position, Fn&& function)
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86 {
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87 if (position >= 0 and position < this->model().size())
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88 {
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89 T* object = dynamic_cast<T*>(this->storedModel[position]);
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90 if (object != nullptr)
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91 {
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92 Q_EMIT this->objectModified(position);
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93 function(object);
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94 return true;
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95 }
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96 }
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97 return false;
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98 }

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