src/invert.h

Sun, 03 Jul 2022 13:21:49 +0300

author
Teemu Piippo <teemu.s.piippo@gmail.com>
date
Sun, 03 Jul 2022 13:21:49 +0300
changeset 318
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parent 306
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child 374
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permissions
-rw-r--r--

Reduce indent level

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 - 2020 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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19 #pragma once
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20 #include "src/basics.h"
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21 #include "src/gl/common.h"
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23 enum Axis { X, Y, Z };
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24
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25 namespace math
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26 {
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27 glm::mat4 flipmatrix(Axis dimension);
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28 }
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30 constexpr void invert(Quadrilateral& quad)
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31 {
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32 std::swap(quad.p1, quad.p3);
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33 }
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35 constexpr Quadrilateral inverted(Quadrilateral quad)
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36 {
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37 invert(quad);
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38 return quad;
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39 }
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41 constexpr void invert(Triangle& tri)
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42 {
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43 std::swap(tri.p1, tri.p2);
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44 }
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46 constexpr Triangle inverted(Triangle tri)
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47 {
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48 invert(tri);
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49 return tri;
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50 }
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52 namespace gl
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53 {
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54 void invert(PolygonElement &polygon);
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55 }
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57 using gl::invert;

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