--- a/src/invert.h Wed Jun 08 20:41:21 2022 +0300
+++ b/src/invert.h Wed Jun 08 22:29:44 2022 +0300
@@ -17,9 +17,11 @@
*/
#pragma once
-#include "main.h"
+#include "basics.h"
#include "gl/common.h"
+enum Axis { X, Y, Z };
+
namespace math
{
glm::mat4 flipmatrix(Axis dimension);