src/layers/gridlayer.h

Sun, 03 Jul 2022 15:59:22 +0300

author
Teemu Piippo <teemu.s.piippo@gmail.com>
date
Sun, 03 Jul 2022 15:59:22 +0300
changeset 321
180072db4a83
parent 264
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child 378
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permissions
-rw-r--r--

Fix polygonize not finding the normal properly

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2020 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #pragma once
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20 #include "src/gl/basicshaderprogram.h"
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21 #include "src/gl/common.h"
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22
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23 class GridLayer final : public RenderLayer
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24 {
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25 BasicShader shader;
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26 glm::vec4 gridColor = {1.0f, 1.0f, 1.0f, 0.75f};
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27 glm::mat4 gridMatrix{1};
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28 bool isInitialized = false;
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29 public:
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30 void setGridMatrix(const glm::mat4& newGridMatrix);
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31 void setGridColor(const QColor& newGridColor);
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32 void settingsChanged();
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33 protected:
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34 void initializeGL() override;
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35 void paintGL() override;
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36 void mvpMatrixChanged(const glm::mat4& mvpMatrix) override;
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37 };

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