2017-02-08 Teemu Piippo Simplified GLRenderer::convert3dTo2d. The multiplication with the modelview matrix is not necessary, it's identity all the time... with that, I think the function makes much more sense now. changeset | files
2017-02-08 Teemu Piippo - Use a QGenericMatrix to store the matrix, instead of a C array changeset | files
2017-02-08 Teemu Piippo Changed from GLdouble to GLfloat. Apparently the performance difference is greater on the GPU..? It doesn't really matter but let's be consistent. changeset | files
2017-02-08 Teemu Piippo GLRenderer::clampAngle is no longer used as of the previous commit so we can do away with it. changeset | files
2017-02-08 Teemu Piippo Switched from euler angle rotation to matrix rotation. Gimbal lock is now broken. changeset | files
2017-02-04 Teemu Piippo Wrote documentation to the Model class. changeset | files
2017-02-04 Teemu Piippo The current document pointer may no longer be null. changeset | files
2017-02-03 Teemu Piippo minor amendment changeset | files
2017-02-03 Teemu Piippo Reworked and cleaned up the circle mode changeset | files
2017-01-30 Teemu Piippo Some code cleanup in abstract editing modes. changeset | files
2017-01-30 Teemu Piippo Removed some unnecessary #include-directives. changeset | files
2017-01-30 Teemu Piippo Removed the status bar, since it's not used for anything changeset | files
2017-01-30 Teemu Piippo Split object list representation into virtual methods changeset | files
2017-01-30 Teemu Piippo Removed LDDocument::getObjectCount (superceded by Model::size) changeset | files
2017-01-29 Teemu Piippo The "all objects have valid models" invariant seems to be holding up now. At least basic drawing works again. changeset | files
2017-01-29 Teemu Piippo Made all LDObject constructors protected. Emplacement is now the only way to create objects. changeset | files
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