2017-02-14 Teemu Piippo Updated comments changeset | files
2017-02-14 Teemu Piippo Inlined away the LDOBJ macros in ldobject.h. changeset | files
2017-02-14 Teemu Piippo Rearranged declarations in basics.h changeset | files
2017-02-14 Teemu Piippo Removed the intXX type aliases and removed uses of intXX_t in favor of qintXX changeset | files
2017-02-14 Teemu Piippo Moved more stuff to GLCamera changeset | files
2017-02-14 Teemu Piippo Some documentation and cleanup in GLRenderer... changeset | files
2017-02-14 Teemu Piippo Fixed the free camera icon not showing up anymore. changeset | files
2017-02-14 Teemu Piippo Simplified camera tooltip code. changeset | files
2017-02-14 Teemu Piippo Moved camera names to GLCamera, other adjustments changeset | files
2017-02-14 Teemu Piippo Exported GLRenderer cameras into a new class, GLCamera. changeset | files
2017-02-13 Teemu Piippo Fixed some compilation problems changeset | files
2017-02-12 Teemu Piippo Commented GLCompiler::getColorForPolygon changeset | files
2017-02-12 Teemu Piippo Refactored configcollector.py changeset | files
2017-02-12 Teemu Piippo Moved the definitions of all configuration options into a new text file and made the configuration collector read that. changeset | files
2017-02-12 Teemu Piippo Moved definition of MainWindow::ToolInfo into mainwindow.cpp changeset | files
2017-02-12 Teemu Piippo Reworked iterable enums: they all are enum classes now and the end value is marked with "_End" changeset | files
2017-02-10 Teemu Piippo Added the RingAdapter class and interfacing ring() function and simplified some math in GLCompiler with it changeset | files
2017-02-09 Teemu Piippo Replaced uses of currentDocument() in GLRenderer with m_model changeset | files
2017-02-09 Teemu Piippo Axes are not rendered with normals so the normals client state has to be disabled when drawing them. changeset | files
2017-02-09 Teemu Piippo Implemented lighting. Yay! Unfortunately, faces that show up the wrong way around in BFC red/green mode also show up with inverted lighting here. changeset | files
2017-02-09 Teemu Piippo Grah changeset | files
2017-02-09 Teemu Piippo Moved LDComment and LDEmpty into their own source file pairs. changeset | files
2017-02-09 Teemu Piippo Moved dialogs.cpp to dialogs/externalprogrampathdialog.cpp changeset | files
2017-02-09 Teemu Piippo Cleaned up ExternalProgramPathDialog changeset | files
2017-02-09 Teemu Piippo Moved some global constants into appropriate namespaces. changeset | files
2017-02-09 Teemu Piippo Cleaned up GLCompiler. Among other changes, the compiler no longer has to be told what to compile. changeset | files
2017-02-09 Teemu Piippo Fixed potential memory leak changeset | files
2017-02-09 Teemu Piippo Replaced GLRenderer::m_width and GLRenderer::m_height with width() and height() calls. changeset | files
2017-02-09 Teemu Piippo Moved more business logic out of GLRenderer into Canvas. GLRenderer::pick(const QRange&) now returns a set of LDObjects without modifying them. Replaced the GLRenderer::pick(int, int) overload with GLRenderer::pickOneObject. changeset | files
2017-02-09 Teemu Piippo Made GLRenderer's Model pointer const changeset | files
2017-02-09 Teemu Piippo Moved more editing-related methods to Canvas. changeset | files
2017-02-09 Teemu Piippo Removed the unneeded makeCurrent overload changeset | files
2017-02-09 Teemu Piippo Moved more methods only used by canvas code from GLRenderer to Canvas. Thin border pen is now a static constant. changeset | files
2017-02-09 Teemu Piippo Moved triangle count rendering to Canvas changeset | files
2017-02-09 Teemu Piippo Moved document editing methods from GLRenderer to Canvas changeset | files
2017-02-09 Teemu Piippo Created a new GLRenderer derivative class "Canvas" and made MainWindow use it changeset | files
2017-02-08 Teemu Piippo Cleaned up code in LDDocument and removed unnecessary flags and methods. Flags turned into bools. changeset | files
2017-02-08 Teemu Piippo Removed some unused code changeset | files
2017-02-08 Teemu Piippo Removed all overlay support. It's a messy pile of mess and I will reimplement it later as background images and it will be much better then. changeset | files
2017-02-08 Teemu Piippo GLRenderer no longer exposes the model pointer. changeset | files
2017-02-08 Teemu Piippo LDGLData merged into GLRenderer since it only deals with one document now. GLRenderer generalised from rendering documents to models. changeset | files
2017-02-08 Teemu Piippo Made a new renderer be created for each document, instead of reusing the same renderer for all documents. changeset | files
2017-02-08 Teemu Piippo Simplified GLRenderer::convert3dTo2d. The multiplication with the modelview matrix is not necessary, it's identity all the time... with that, I think the function makes much more sense now. changeset | files
2017-02-08 Teemu Piippo - Use a QGenericMatrix to store the matrix, instead of a C array changeset | files
2017-02-08 Teemu Piippo Changed from GLdouble to GLfloat. Apparently the performance difference is greater on the GPU..? It doesn't really matter but let's be consistent. changeset | files
2017-02-08 Teemu Piippo GLRenderer::clampAngle is no longer used as of the previous commit so we can do away with it. changeset | files
2017-02-08 Teemu Piippo Switched from euler angle rotation to matrix rotation. Gimbal lock is now broken. changeset | files
2017-02-04 Teemu Piippo Wrote documentation to the Model class. changeset | files
2017-02-04 Teemu Piippo The current document pointer may no longer be null. changeset | files
2017-02-03 Teemu Piippo minor amendment changeset | files
2017-02-03 Teemu Piippo Reworked and cleaned up the circle mode changeset | files
2017-01-30 Teemu Piippo Some code cleanup in abstract editing modes. changeset | files
2017-01-30 Teemu Piippo Removed some unnecessary #include-directives. changeset | files
2017-01-30 Teemu Piippo Removed the status bar, since it's not used for anything changeset | files
2017-01-30 Teemu Piippo Split object list representation into virtual methods changeset | files
2017-01-30 Teemu Piippo Removed LDDocument::getObjectCount (superceded by Model::size) changeset | files
2017-01-29 Teemu Piippo The "all objects have valid models" invariant seems to be holding up now. At least basic drawing works again. changeset | files
2017-01-29 Teemu Piippo Made all LDObject constructors protected. Emplacement is now the only way to create objects. changeset | files
2017-01-29 Teemu Piippo Removed the LDSpawn function and replaced its last use cases. changeset | files
2017-01-29 Teemu Piippo More rework on model stuff, removals of LDSpawn calls. Most importantly, the LDraw code parsing function was moved to Model. changeset | files
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