Tue, 19 Jun 2018 21:49:21 +0300 |
Teemu Piippo |
fixed bugs regarding primitives, added chord substitution
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Sun, 17 Jun 2018 17:07:29 +0300 |
Teemu Piippo |
added support for open/closed cylinders in LDCircularPrimitive
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Sun, 17 Jun 2018 16:13:24 +0300 |
Teemu Piippo |
Circular primitive editor complete
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Sun, 17 Jun 2018 14:06:03 +0300 |
Teemu Piippo |
replaced overloads with a new 'xyz' function
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Sun, 17 Jun 2018 13:57:00 +0300 |
Teemu Piippo |
replaced GLRotationMatrix with QMatrix4x4
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Sun, 17 Jun 2018 13:53:33 +0300 |
Teemu Piippo |
replaced the Matrix class with QMatrix4x4
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Sun, 10 Jun 2018 23:25:08 +0300 |
Teemu Piippo |
some rework in description
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Sun, 10 Jun 2018 23:07:24 +0300 |
Teemu Piippo |
fixed bugs regarding circular primitives
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Sun, 10 Jun 2018 21:48:58 +0300 |
Teemu Piippo |
refactored LDPolygon
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Sun, 10 Jun 2018 17:17:42 +0300 |
Teemu Piippo |
added the disc and disc negative to the circular primitive type
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Sun, 10 Jun 2018 16:50:14 +0300 |
Teemu Piippo |
changed LDCylinder to LDCircularPrimitive and moved circles to it
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Sun, 10 Jun 2018 16:04:38 +0300 |
Teemu Piippo |
cleaned up LDColor constructors
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Sun, 10 Jun 2018 15:53:21 +0300 |
Teemu Piippo |
show the color index in the color button
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Sun, 10 Jun 2018 12:12:50 +0300 |
Teemu Piippo |
separated the color button into a new widget
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Fri, 08 Jun 2018 23:06:56 +0300 |
Teemu Piippo |
fixed cylinder rendering
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Thu, 07 Jun 2018 23:24:02 +0300 |
Teemu Piippo |
changed rotation matrix to quaternion in GLRenderer
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