Mon, 13 Jan 2014 00:01:23 +0200
- use the correct text color to draw coordinates on the viewport
src/gldraw.cc | file | annotate | diff | comparison | revisions |
--- a/src/gldraw.cc Sun Jan 12 23:38:40 2014 +0200 +++ b/src/gldraw.cc Mon Jan 13 00:01:23 2014 +0200 @@ -613,10 +613,8 @@ // Paint the coordinates onto the screen. QString text = fmt (tr ("X: %1, Y: %2, Z: %3"), m_hoverpos[X], m_hoverpos[Y], m_hoverpos[Z]); - QFontMetrics metrics = QFontMetrics (font()); QRect textSize = metrics.boundingRect (0, 0, m_width, m_height, Qt::AlignCenter, text); - paint.setPen (textpen); paint.drawText (m_width - textSize.width(), m_height - 16, textSize.width(), textSize.height(), Qt::AlignCenter, text); @@ -664,7 +662,6 @@ if (numverts > 0) { // Draw the polygon-to-be - paint.setPen (linepen); paint.setBrush (polybrush); paint.drawPolygon (poly, numverts); @@ -672,9 +669,11 @@ for (int i = 0; i < numverts; ++i) { QPoint& blip = poly[i]; + paint.setPen (linepen); drawBlip (paint, blip); // Draw their coordinates + paint.setPen (textpen); paint.drawText (blip.x(), blip.y() - 8, poly3d[i].stringRep (true)); }