Further verbosity, #ifdef the test axle pic out of release builds

Sat, 06 Jul 2013 03:06:00 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Sat, 06 Jul 2013 03:06:00 +0300
changeset 344
55fcf67230fd
parent 343
75487752f3e6
child 345
1376ad3262ba

Further verbosity, #ifdef the test axle pic out of release builds

src/gui.cpp file | annotate | diff | comparison | revisions
src/gui.h file | annotate | diff | comparison | revisions
src/gui_actions.cpp file | annotate | diff | comparison | revisions
src/gui_editactions.cpp file | annotate | diff | comparison | revisions
--- a/src/gui.cpp	Sat Jul 06 02:52:54 2013 +0300
+++ b/src/gui.cpp	Sat Jul 06 03:06:00 2013 +0300
@@ -190,7 +190,9 @@
 	addMenuAction ("settings");
 	addMenuAction ("setLDrawPath");
 	menu->addSeparator ();
+#ifndef RELEASE
 	addMenuAction ("testpic");
+#endif
 	addMenuAction ("reloadPrimitives");
 	menu->addSeparator ();
 	addMenuAction ("exit");
@@ -580,19 +582,24 @@
 // =============================================================================
 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 // =============================================================================
-void ForgeWindow::deleteSelection () {
-	if (m_sel.size () == 0)
-		return;
+int ForgeWindow::deleteSelection()
+{
+	if( m_sel.size() == 0 )
+		return 0;
 	
 	vector<LDObject*> selCopy = m_sel;
+	int num = 0;
 	
 	// Delete the objects that were being selected
-	for (LDObject* obj : selCopy) {
-		g_curfile->forgetObject (obj);
+	for( LDObject * obj : selCopy )
+	{
+		g_curfile->forgetObject( obj );
+		++num;
 		delete obj;
 	}
 	
-	refresh ();
+	refresh();
+	return num;
 }
 
 // =============================================================================
--- a/src/gui.h	Sat Jul 06 02:52:54 2013 +0300
+++ b/src/gui.h	Sat Jul 06 03:06:00 2013 +0300
@@ -122,7 +122,7 @@
 	void scrollToSelection ();
 	void spawnContextMenu (const QPoint pos);
 	void deleteObjVector (vector< LDObject* > objs);
-	void deleteSelection ();
+	int deleteSelection ();
 	void deleteByColor (const short int colnum);
 	void save( LDOpenFile* f, bool saveAs );
 	GLRenderer* R () { return m_renderer; }
--- a/src/gui_actions.cpp	Sat Jul 06 02:52:54 2013 +0300
+++ b/src/gui_actions.cpp	Sat Jul 06 03:06:00 2013 +0300
@@ -460,6 +460,10 @@
 		g_win->R ()->setDepthValue (depth);
 }
 
+#ifndef RELEASE
+// This is a test to draw a dummy axle. Meant to be used as a primitive gallery,
+// but I can't figure how to generate these pictures properly. Multi-threading
+// these is an immense pain.
 MAKE_ACTION (testpic, "Test picture", "", "", (0)) {
 	LDOpenFile* file = getFile ("axle.dat");
 	setlocale (LC_ALL, "C");
@@ -498,6 +502,7 @@
 	delete[] imgdata;
 	rend->deleteLater ();
 }
+#endif
 
 MAKE_ACTION (reloadPrimitives, "Scan Primitives", "", "", (0)) {
 	PrimitiveLister::start ();
--- a/src/gui_editactions.cpp	Sat Jul 06 02:52:54 2013 +0300
+++ b/src/gui_editactions.cpp	Sat Jul 06 03:06:00 2013 +0300
@@ -41,30 +41,39 @@
 // =============================================================================
 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 // =============================================================================
-static void copyToClipboard () {
+static int copyToClipboard () {
 	vector<LDObject*> objs = g_win->sel ();
+	int num = 0;
 	
 	// Clear the clipboard first.
 	g_Clipboard.clear ();
 	
 	// Now, copy the contents into the clipboard.
 	for (LDObject* obj : objs)
+	{
 		g_Clipboard << obj->raw ();
+		++num;
+	}
+	
+	return num;
 }
 
 // =============================================================================
 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 // =============================================================================
 MAKE_ACTION (cut, "Cut", "cut", "Cut the current selection to clipboard.", CTRL (X)) {
-	copyToClipboard ();
+	int num = copyToClipboard ();
 	g_win->deleteSelection ();
+	
+	log( ForgeWindow::tr( "%1 objects cut" ), num );
 }
 
 // =============================================================================
 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 // =============================================================================
 MAKE_ACTION (copy, "Copy", "copy", "Copy the current selection to clipboard.", CTRL (C)) {
-	copyToClipboard ();
+	int num = copyToClipboard ();
+	log( ForgeWindow::tr( "%1 objects copied" ), num );
 }
 
 // =============================================================================
@@ -73,14 +82,17 @@
 MAKE_ACTION (paste, "Paste", "paste", "Paste clipboard contents.", CTRL (V)) {
 	ulong idx = g_win->getInsertionPoint ();
 	g_win->sel ().clear ();
+	int num = 0;
 	
 	for (str line : g_Clipboard) {
 		LDObject* pasted = parseLine (line);
 		g_curfile->insertObj (idx++, pasted);
 		g_win->sel () << pasted;
 		g_win->R ()->compileObject (pasted);
+		++num;
 	}
 	
+	log( ForgeWindow::tr( "%1 objects pasted" ), num );
 	g_win->refresh ();
 	g_win->scrollToSelection ();
 }
@@ -89,7 +101,8 @@
 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 // =============================================================================
 MAKE_ACTION (del, "Delete", "delete", "Delete the selection", KEY (Delete)) {
-	g_win->deleteSelection ();
+	int num = g_win->deleteSelection ();
+	log( ForgeWindow::tr( "%1 objects deleted" ), num );
 }
 
 // =============================================================================
@@ -142,6 +155,7 @@
 // ===============================================================================================
 MAKE_ACTION (splitQuads, "Split Quads", "quad-split", "Split quads into triangles.", (0)) {
 	vector<LDObject*> objs = g_win->sel ();
+	int num = 0;
 	
 	for (LDObject* obj : objs) {
 		if (obj->getType() != LDObject::Quad)
@@ -162,8 +176,12 @@
 		
 		// Delete this quad now, it has been split.
 		delete obj;
+		
+		num++;
 	}
 	
+	log( "%1 quadrilaterals split", num );
+	
 	g_win->fullRefresh ();
 }
 
@@ -476,7 +494,6 @@
 	doRotate (0, 0, -1);
 }
 
-// =========================================================================================================================================
 MAKE_ACTION (rotpoint, "Set Rotation Point", "rotpoint", "Configure the rotation point.", (0)) {
 	configRotationPoint ();
 }
@@ -493,7 +510,7 @@
 		vertex v = obj->getVertex (i);
 		
 		for (const Axis ax : g_Axes) {
-			// HACK: :p
+			// HACK: .. should find a better way to do this
 			char valstr[64];
 			sprintf (valstr, "%.3f", v[ax]);
 			v[ax] = atof (valstr);
@@ -511,13 +528,21 @@
 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 // =============================================================================
 MAKE_ACTION (uncolorize, "Uncolorize", "uncolorize", "Reduce colors of everything selected to main and edge colors", (0)) {
+	int num = 0;
+	
 	for (LDObject* obj : g_win->sel ()) {
 		if (obj->isColored () == false)
 			continue;
 		
-		obj->setColor ((obj->getType () == LDObject::Line || obj->getType () == LDObject::CondLine) ? edgecolor : maincolor);
+		int col = maincolor;
+		if( obj->getType() == LDObject::Line || obj->getType() == LDObject::CondLine )
+			col = edgecolor;
+		
+		obj->setColor( col );
+		num++;
 	}
 	
+	log( ForgeWindow::tr( "%1 objects uncolored" ), num );
 	g_win->fullRefresh ();
 }
 

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