changelog
- Tue, 19 Jun 2018 23:18:58 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 19 Jun 2018 23:18:58 +0300] rev 1412
- added support for inverting circular primitives
- Tue, 19 Jun 2018 22:45:10 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 19 Jun 2018 22:45:10 +0300] rev 1411
- fixed generation of disc negatives
- Tue, 19 Jun 2018 22:00:46 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 19 Jun 2018 22:00:46 +0300] rev 1410
- simplified
- Tue, 19 Jun 2018 21:57:39 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 19 Jun 2018 21:57:39 +0300] rev 1409
- fixed chord triangle count formula
- Tue, 19 Jun 2018 21:49:21 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 19 Jun 2018 21:49:21 +0300] rev 1408
- fixed bugs regarding primitives, added chord substitution
- Sun, 17 Jun 2018 17:07:29 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 17 Jun 2018 17:07:29 +0300] rev 1407
- added support for open/closed cylinders in LDCircularPrimitive
- Sun, 17 Jun 2018 16:13:24 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 17 Jun 2018 16:13:24 +0300] rev 1406
- Circular primitive editor complete
- Sun, 17 Jun 2018 14:06:03 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 17 Jun 2018 14:06:03 +0300] rev 1405
- replaced overloads with a new 'xyz' function
- Sun, 17 Jun 2018 13:57:00 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 17 Jun 2018 13:57:00 +0300] rev 1404
- replaced GLRotationMatrix with QMatrix4x4
- Sun, 17 Jun 2018 13:53:33 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 17 Jun 2018 13:53:33 +0300] rev 1403
- replaced the Matrix class with QMatrix4x4
- Sun, 10 Jun 2018 23:25:08 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 10 Jun 2018 23:25:08 +0300] rev 1402
- some rework in description
- Sun, 10 Jun 2018 23:07:24 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 10 Jun 2018 23:07:24 +0300] rev 1401
- fixed bugs regarding circular primitives
- Sun, 10 Jun 2018 21:48:58 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 10 Jun 2018 21:48:58 +0300] rev 1400
- refactored LDPolygon
- Sun, 10 Jun 2018 17:17:42 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 10 Jun 2018 17:17:42 +0300] rev 1399
- added the disc and disc negative to the circular primitive type
- Sun, 10 Jun 2018 16:50:14 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 10 Jun 2018 16:50:14 +0300] rev 1398
- changed LDCylinder to LDCircularPrimitive and moved circles to it
- Sun, 10 Jun 2018 16:04:38 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 10 Jun 2018 16:04:38 +0300] rev 1397
- cleaned up LDColor constructors