changelog
- Thu, 09 Feb 2017 20:07:45 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 20:07:45 +0200] rev 1112
- Fixed potential memory leak
- Thu, 09 Feb 2017 19:59:27 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 19:59:27 +0200] rev 1111
- Replaced GLRenderer::m_width and GLRenderer::m_height with width() and height() calls.
- Thu, 09 Feb 2017 19:57:43 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 19:57:43 +0200] rev 1110
- Moved more business logic out of GLRenderer into Canvas. GLRenderer::pick(const QRange&) now returns a set of LDObjects without modifying them. Replaced the GLRenderer::pick(int, int) overload with GLRenderer::pickOneObject.
- Thu, 09 Feb 2017 19:32:41 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 19:32:41 +0200] rev 1109
- Made GLRenderer's Model pointer const
- Thu, 09 Feb 2017 13:26:44 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 13:26:44 +0200] rev 1108
- Moved more editing-related methods to Canvas.
- Thu, 09 Feb 2017 13:17:22 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 13:17:22 +0200] rev 1107
- Removed the unneeded makeCurrent overload
- Thu, 09 Feb 2017 13:13:46 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 13:13:46 +0200] rev 1106
- Moved more methods only used by canvas code from GLRenderer to Canvas. Thin border pen is now a static constant.
- Thu, 09 Feb 2017 13:07:47 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 13:07:47 +0200] rev 1105
- Moved triangle count rendering to Canvas
- Thu, 09 Feb 2017 13:05:31 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 13:05:31 +0200] rev 1104
- Moved document editing methods from GLRenderer to Canvas
- Thu, 09 Feb 2017 11:53:55 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 11:53:55 +0200] rev 1103
- Created a new GLRenderer derivative class "Canvas" and made MainWindow use it
- Thu, 09 Feb 2017 01:08:57 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 01:08:57 +0200] rev 1102
- Cleaned up code in LDDocument and removed unnecessary flags and methods. Flags turned into bools.
- Thu, 09 Feb 2017 01:00:31 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 01:00:31 +0200] rev 1101
- Removed some unused code
- Thu, 09 Feb 2017 00:52:23 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 00:52:23 +0200] rev 1100
- Removed all overlay support. It's a messy pile of mess and I will reimplement it later as background images and it will be much better then.
- Thu, 09 Feb 2017 00:45:44 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 00:45:44 +0200] rev 1099
- GLRenderer no longer exposes the model pointer.
- Thu, 09 Feb 2017 00:43:30 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 00:43:30 +0200] rev 1098
- LDGLData merged into GLRenderer since it only deals with one document now. GLRenderer generalised from rendering documents to models.
- Thu, 09 Feb 2017 00:32:24 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 00:32:24 +0200] rev 1097
- Made a new renderer be created for each document, instead of reusing the same renderer for all documents.